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UGUI updates batches when every Camera.Render call is made
How to reproduce: 1. Open the user's attached project 2. Open scene Scene2 3. Go to Window -> Analysis -> Profiler 4. Enable recordi... Read more
Sprite doubles in size in Build when "Generate Mip Maps" is enabled in T...
Reproduction steps: 1. Open the "SampleScene" Scene in the user's attached project 2. In File > Build Settings make sure that the "S... Read more
uGUI's Slider's onValueChanged event is fired in Prefab Mode when enteri...
Reproduction steps: 1. Open the attached 'Prefab Bug' project 2. Open the 'SliderPrefab' in Prefab Mode 3. Enter the Play mode 4. Ob... Read more
Render order issue with the URP Render Objects Renderer Feature when vie...
How to reproduce: 1. Open the user's attached project "URPRenderObjectsPrefabBug.zip" 2. Open the "SampleScene" Scene 3. In the Hier... Read more
Setting pivot on 2D element in Rect Transform when using Shift to pick A...
Steps to reproduce: 1. Open a new or an existing project 2. Create a new Button GO (right-click in Hierarchy -> UI -> Button - TextM... Read more
Rendering order of Canvas depends on a child's Z position when Render Mo...
Reproduction steps: 1. Open the user's attached project "CanvasSortingBug.zip" 2. Open "SampleScene" 3. Select "RogueImage" under "C... Read more
[UI] Scrollbar is hidden when Scroll View Height is 300 or higher
How to reproduce: 1. Open attached Unity project 2. Load SampleScene 3. Notice Vertical Scrollbar 4. Enter Play mode 5. Notice expec... Read more
RectTransfom Child's position changes automatically when Parent's width ...
Changing Parent object (under Canvas) RectTransform's width will make its Child's Anchored position slightly changed due to precisio... Read more
Enum, Long, Double, Decimal, byte, or char values are not available when...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select "GameObjec... Read more
RectMask2D hides all content when parented from other display to first d...
How to reproduce: 1. Open the attached project "Multimonitor.zip" 2. Open Assets/Scenes/MultiDisplayErrors.unity 3. Enter Play Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow