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UGUI updates batches when every Camera.Render call is made
How to reproduce:1. Open the user's attached project2. Open scene Scene23. Go to Window -> Analysis -> Profiler4. Enable recor... Read more
Sprite doubles in size in Build when "Generate Mip Maps" is enabled in T...
Reproduction steps:1. Open the "SampleScene" Scene in the user's attached project2. In File > Build Settings make sure that the "... Read more
uGUI's Slider's onValueChanged event is fired in Prefab Mode when enteri...
Reproduction steps:1. Open the attached 'Prefab Bug' project2. Open the 'SliderPrefab' in Prefab Mode3. Enter the Play mode4. Observ... Read more
Render order issue with the URP Render Objects Renderer Feature when vie...
How to reproduce:1. Open the user's attached project "URPRenderObjectsPrefabBug.zip"2. Open the "SampleScene" Scene3. In the Hierarc... Read more
Setting pivot on 2D element in Rect Transform when using Shift to pick A...
Steps to reproduce:1. Open a new or an existing project2. Create a new Button GO (right-click in Hierarchy -> UI -> Button - T... Read more
Rendering order of Canvas depends on a child's Z position when Render Mo...
Reproduction steps:1. Open the user's attached project "CanvasSortingBug.zip"2. Open "SampleScene"3. Select "RogueImage" under "Canv... Read more
[UI] Scrollbar is hidden when Scroll View Height is 300 or higher
How to reproduce:1. Open attached Unity project2. Load SampleScene3. Notice Vertical Scrollbar4. Enter Play mode5. Notice expected b... Read more
RectTransfom Child's position changes automatically when Parent's width ...
Changing Parent object (under Canvas) RectTransform's width will make its Child's Anchored position slightly changed due to precisio... Read more
Enum, Long, Double, Decimal, byte, or char values are not available when...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select "GameObject"4... Read more
RectMask2D hides all content when parented from other display to first d...
How to reproduce:1. Open the attached project "Multimonitor.zip"2. Open Assets/Scenes/MultiDisplayErrors.unity3. Enter Play Mode4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject