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[RectMask2D] Child gameObject is masked if there are less than 2 corners...
To reproduce: 1. Open project 2. Change image z rotation to 0 Expected: Image will be shown even if only one corner will be in Rect... Read more
Entering to full screen from windowed build stretches elements
Repro steps: 1) Open the project and scene 1 2) Build the scene and run as Windows standalone 3) In settings, choose lower resolutio... Read more
[UI] Text-outline forms copies of outline while updating "Effect Distanc...
Text-outline forms copies of outline while updating "Effect Distance" values. Steps to repro: 1. Open attached project. 2. Select O... Read more
Panel is drawn in the wrong position when gameobject::SetActive is calle...
To reproduce: 1. Open the "TestScene" scene in the attached project 2. Play the scene 3. Right-click several times in different posi... Read more
Collisions ignore RigidBody2D position constraints when using RigidBody2...
How to reproduce: 1. Open user-submitted project (Test2017) 2. Enter Play Mode Expected result: the wheel retains its position as i... Read more
RectTransform.sizeDelta resets prefab with RectTransform position if was...
To reproduce: 1. Open project 2. Play scene 3. Press button 'A', notice that emoji is added to right upper corner of white rectangle... Read more
[TextMeshPro] Changes to sprite asset cause sprite to not be rendered
Description Changes to the sprite import settings cause sprites to disappear from the scene. You need to regenerate the sprite or p... Read more
Child Canvas elements are not rendered after disabling and re-enabling p...
How to reproduce: 1. Open the attached "CanvasInCanvas" project and open "CanvasProblem" scene 2. Enter playmode 3. Press "Toggle ot... Read more
Methods remain assigned to Buttons and can still be called after being c...
How to reproduce: 1. Open the SampleScene in the user-submitted project (Test_Private_Public) 2. Open 'Test_Script.cs' and make the ... Read more
[UI] When an object is reparented to another canvas and the child of tha...
Steps to reproduce: 1. Open user attached project 2. Click "Reproduce" 3. Notice that the parent object "up" is disabled even though... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow