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[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project 2. Create Hierarchy > right-click ... Read more
IPointerExitHandler.OnPointerExit is called incorrectly when running via...
How to reproduce: 1. Open the attached "1419953.zip" project 2. Open the "Scene" Scene 3. Enter Play Mode 4. Move the mouse pointer ... Read more
AspectRatioFitter gives a warning when changing the Components Aspect Ra...
How to reproduce: 1. Open the attached "1302464.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy go to Canvas -> Con... Read more
Tiling and Offset values have no influnce on the image when using a Mate...
How to reproduce: 1. Open the user's attached "TESTOFFSET" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "I... Read more
Graphic Raycaster stops hitting GameObjects when opening a selection win...
How to reproduce: 1. Open the attached "1290074_repro" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. In the Hier... Read more
Some UI Component properties do not show that they were modified when th...
How to reproduce: 1. Open the user's attached "LayoutGroupPrefabBug" project 2. Open the Scene named "Scene" 3. Select the "Panel" G... Read more
UI component's reference gets copied when copying it to another GameObject
How to reproduce: 1. Create a new project 2. Create 2 buttons in the scene 3. Remove Button component in the second Button 4. Copy... Read more
Graphic.Raycast is able to use Destroyed UI object, resulting in an error
Reproduction steps: 1. Open user's attached project "Test.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, click on ... Read more
GameObject with Aspect Ratio Fitter Component is anchored to the bottom ...
How to reproduce: 1. Open the user's attached "AspectRatioFitterBug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode ... Read more
Canvas Group Component's "Block Raycasts" and "Interactable" options wor...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more
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