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Button onClick list is not modified if the Target method's accessibility...
How to reproduce:1. Open the "SampleScene" scene in the attached "PrivateButtonRepro.zip" project2. Select "Button" GameObject in th... Read more
Only 2 UV components per channel are accessible in shader when mesh is r...
How to reproduce:1. Open 'SampleScene' from "CanvasRendererUV.zip"2. Start Play Mode3. Inspect the color of both quads Expected resu... Read more
Transform.SetParent throws exception when called from Event with no inpu...
How to reproduce:1. Open attached "project-1169082.zip" project2. Enter Play mode3. In Game window press "Clear Parent with Event" b... Read more
Rotated ScrollView is changing position after leaving Play Mode
How to reproduce:1. Create new Unity project2. Add ScrollView to the Scene3. Select Content under Canvas/ScrollView/Viewport in Hier... Read more
Changing the position of a RectTransform twice doesn't work when it is i...
How to reproduce:1. Open the attached 'UIBugRepro.zip' project2. Enter Play Mode3. Observe created 'UI(Clone)' Game Objects Expected... Read more
OnPointerUp event is called before mouse is released when OnDrag Event i...
How to reproduce:1. Open the attached project("PointerUp")2. Enter Play Mode3. Press and hold down the mouse button on the blue squa... Read more
Raycast made on UI with multiple graphic Raycasters sort strangely when ...
Steps to reproduce:1. Open user-supplied project ("GraphicRaycaster2019.zip")2. Enter Play mode in the Sample Scene3. Notice the Con... Read more
UnityEvent's type from a derived class is not displayed in the inspector
Steps to reproduce:1. Open the project attached by the user ("2018.4.8f1_toMigrate.zip")2. Open "SampleScene"3. Click on the "Main C... Read more
Canvas.BuildBatch method becomes expensive when a Canvas with a Child is...
How to reproduce:1. Open the user's project2. Open "Scenes/SampleScene" Scene3. Open the Profiler Window4. Enter the Play Mode5. Obs... Read more
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