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The scrollbar Handle Max X-axis anchor changes value when changing from ...
How to reproduce: 1. Download the attached project "Bug.zip" 2. In the Game view select 3840x2160 resolution 3. Select 1920x1080 res... Read more
Scroll Rect scrolls indefinitely if the Canvas it is attached to is disa...
How to reproduce: 1. Open the attached "1239517 repro" project 2. Open the "TestScene" from the Assets folder 3. Select the "Image" ... Read more
UI Dropdown does not react to mouse clicks when canvas uses Screen Space...
Reproduction steps: 1. Open the project inside "Investonomics.zip" 2. Open the scene "investonomics" 3. Play the scene 4. Click on t... Read more
The UI Scrollbar component blocks Prefab Mode in Play Mode
If you attempt to edit a prefab with a UI Scrollbar component attached while in playmode, you'll get the following warning: Prefab ... Read more
[UI] Letters are not fully visible in the text field when Vertical Overf...
To reproduce: 1. Open attached project 2. Change the size of the panel 3. Notice the way it works Actual result: The Text truncate ... Read more
Functions called by UI Toggles before Start() resulting in NullReference...
Repro step: - download and open this project - press play - notice the Null Reference exceptions: NullReferenceException: Object re... Read more
Hierarchy: search path display is obscured by the visibility icons area ...
Text which gives path info of gameobject from the hierarchy is clipping on typing in a search field. Repro steps: 1. Open a new pr... Read more
Helper methods in VertexHelper are not updated to accept uv2 and uv3
Expected result: AddVert() should be able to get and process uv2 and uv3 along with the current uv0 and uv1 Actual result: AddVert()... Read more
Text is displayed as black squares in Scene view in a specific project
Steps to reproduce: 1. Open user's attached project "IdleBeach.zip" 2. Open "SampleScene" 3. Notice that Text in the Canvas is displ... Read more
[uGUI] Performing Undo after copy-pasting UI object's component values r...
How to reproduce: 1. Open the attached project 2. In the SampleScene Select the Button in the Hierarchy 3. Change the Normal Color i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [XR] LODs switch between high and low poly when Objects are near the center of the screen and switch when near the periphery vision
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts