Search Issue Tracker
[UI] Text input field does not resize in the inspector.
Text input field does not resize in the inspector. Steps to repro:1. Create a new project.2. GameObject > UI > Text.3. Add mul... Read more
Rect Transform tool handles sometimes become ungrabbable
How to reproduce:1. Open the user's attached project2. In the Project window enter "New Scene"3. In the Hierarchy window select Canv... Read more
LayoutElement properties get reset if they have an animation for Anchore...
Steps to reproduce:1. Download and open the attached project2. Open "Bounce" scene3. Select a category4. Observe newly appeared butt... Read more
Inconsistent text between Editor and Standalone Build
How to reproduce:1. Open "TryingToReproduce1013730" Unity project2. Open the created scene3. Hit play. Notice that the text is visib... Read more
TextMesh Pro text is visible outside the mask when its Text Component is...
How to reproduce:1. Open the "SampleScene" scene in the attached project Expected result: The text that says "THIS SHOULD NOT BE VIS... Read more
InputField gets corrupted and ArgumentOutOfRangeException is thrown when...
To reproduce:1. Open project2. Play 'Scene1' in the editor or Mac Standalone3. Copy any of the emojis from the list below the repro ... Read more
[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...
Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more
UnityEvent removes 'set_' from method name when selecting methods in the...
How to reproduce:1. Open the attached '1281399.zip' project2. Open the 'SampleScene' Scene3. In the Hierarchy window select 'Canvas'... Read more
[UI] camera.Render() with a RenderTexture generates a texture with incor...
How to reproduce:1. Open attached project "case_1153457-UIAlphaRepro" and scene "SampleScene"2. Enter Play mode3. An "rtt" image in ... Read more
UnityEvent.RemoveListener doesn't remove object reference when UnityEven...
How to reproduce:1. Open attached project "_test_proj_events.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, press "C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled