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Setting pivot on 2D element in Rect Transform when using Shift to pick A...
Steps to reproduce: 1. Open a new or an existing project 2. Create a new Button GO (right-click in Hierarchy -> UI -> Button - TextM... Read more
The scrollbar Handle Max X-axis anchor changes value when changing from ...
How to reproduce: 1. Download the attached project "Bug.zip" 2. In the Game view select 3840x2160 resolution 3. Select 1920x1080 res... Read more
ScrollRect layout recalculation causes unnecessary allocation
Reproduction steps: 1. Open user attached Project 2. Open the Profiler 3. Enter Play mode 4. Move the ScrollRect 5. Profile the fram... Read more
Button hover doesn't work when using the legacy input without the Event ...
How to reproduce: 1. Open the attached project "UIEventSystem.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Hover the mouse... Read more
Prefab is glitchy while editing in Prefab Mode when parent Canvas Render...
Reproduction steps: 1. Open the attached 'prefabmode_bug' project 2. Open the Assets/Prefabs/test.prefab 3. Try to resize and drag t... Read more
UGUI updates batches when every Camera.Render call is made
How to reproduce: 1. Open the user's attached project 2. Open scene Scene2 3. Go to Window -> Analysis -> Profiler 4. Enable recordi... Read more
[uGUI] Performing Undo after copy-pasting UI object's component values r...
How to reproduce: 1. Open the attached project 2. In the SampleScene Select the Button in the Hierarchy 3. Change the Normal Color i... Read more
RectMask2D hides all content when parented from other display to first d...
How to reproduce: 1. Open the attached project "Multimonitor.zip" 2. Open Assets/Scenes/MultiDisplayErrors.unity 3. Enter Play Mode ... Read more
[uGUI] Choosing Rect Transform left or right Anchor Presets offsets the ...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Select "Button" or "Button (Legacy)" GO in Hierarchy 4. Do... Read more
Width, Height and Scale of a Prefab are zeroed when updating to Unity 20...
Reproduction steps: 1. Open the 'UnityRectBug' project with Unity 2022.1.0a5 2. Open the 'SampleScene' 3. Open the 'UIRoot' prefab i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type