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UI module is not detected when upgrading the project from 2018.2 to 2018.3
UI module is not detected when upgrading the project from 2018.2 to 2018.3 Steps to Reproduce:1. Create a project in 2018.2 using UI... Read more
[UI] Text-outline forms copies of outline while updating "Effect Distanc...
Text-outline forms copies of outline while updating "Effect Distance" values. Steps to repro:1. Open attached project.2. Select OutL... Read more
Instantiating a RectTransform hierachy results with an incorrect positio...
How to reproduce:1. Open the attached project2. Enter Play mode3. Expand Canvas hierarchy4. Notice that "slot_layout(Clone)"/.../"Du... Read more
[Mac] UI elements are not interactable when sending any kind of input a...
To reproduce:1. Open my project attached2. Enter Play mode3. Try interacting with any UI elements Expected: elemenets are interactab... Read more
Child Image of a Button marked with Block Raycasts doesn't block the click
How to reproduce:1. Open the attached "1303204.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Press the blue square... Read more
Animated Gameobject Transforms have changed after upgrading project
The location of the animated exit button changes when updating from 2018.3.13f1 to 2019.2.0a12. Steps to reproduce- Open the attache... Read more
Pasted GameObjects have a Scale equal to Canvas Scale when Canvas Render...
How to reproduce:1. Open the attached project (UIScaleBug.zip)2. Open the Scene 'SampleScene'3. Make sure that the Canvas Render Mod... Read more
Selectable has N^2 performance for deactivation
How to reproduce:1. Open user-submitted project2. Open scene "uiperformance.unity"3. Open UI profiler3. Play scene4. Disable "Canvas... Read more
Layout Group with Content Size Fitter forces UI element's transform to r...
To reproduce:1. Open user's project attached2. Enter Play mode Expected: object's transform is not reset every time canvas is rebuil... Read more
TextMeshPro UGUI is not masked when objects are rendered behind it
To reproduce:1. Open my attached project2. Observe the scene (check picture attached) Expected: TextMeshPro UI text is being maskedA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled