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UI Text becomes mangled or disappears after minimising and maximizing th...
To reproduce: 1. Open the attached project (GoThruVR.zip)2. Minimize the Editor and then maximize it3. Observe the letters in the Sc... Read more
Resizing the Scene View causes the Editor to lag when the Canvas contain...
How to reproduce:1. Open the “InputFieldPerformanceRegression” project2. Open the “SampleScene”3. Resize the Scene View horizontally... Read more
Instantiating a RectTransform hierachy results with an incorrect positio...
How to reproduce:1. Open the attached project2. Enter Play mode3. Expand Canvas hierarchy4. Notice that "slot_layout(Clone)"/.../"Du... Read more
RectTransform's position change is ignored when its pivot point is chang...
To reproduce: 1. Open the project, attached by the user (SetPivotTest.zip)2. Open the "Main" scene3. Enter Play mode4. Left-click se... Read more
"Rect Tool" Blue Draggable Dots disappear when the object is scaled too ...
Reproduction steps: 1. Create a New Project2. Create an "UI" -> "Button"3. Select the "Button"4. Select the "Rect Tool" (Shortcut... Read more
UGUI.Rendering.UpdateBatches takes a very long time to complete when can...
Reproduction steps:1) Download and open user's attached project2) Open unity profiler-- Any further step can be reproduced on most o... Read more
Public Variables from Custom public class is not visible in the Inspecto...
Steps to reproduce:1. Open the attached project "Case_1277326"2. Open "SampleScene"3. In the Hierarchy window Expand select Canvas-&... Read more
Parent Canvas's scaleFactor is overriden when altering child Canvas's sc...
How to reproduce:1. Open the "SampleScene" Scene in the attached "BugReport.zip" Project2. Enter Play Mode3. Alter Scale Factor on t... Read more
Event System selecting a button in a UI prefab when a UI prefab it is op...
How to reproduce:1. Open the attached project: “IN-39068.zip”2. Open the “MainMenu“ scene3. Open the “Assets/Gameplay/Upgrade_System... Read more
UI Raycast doesn't hit the object which is drawn on top
Steps to reproduce: 1. Open attached project2. Open SampleScene and enter playmode3. Click on the button and verify that it works4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS