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RectTransform.sizeDelta resets prefab with RectTransform position if was...
To reproduce:1. Open project2. Play scene3. Press button 'A', notice that emoji is added to right upper corner of white rectangle4. ... Read more
Aspect Ratio Fitter causes its sibling to move when Transform is set to ...
Steps to reproduce:1. Download and open the attached project2. Observe how the UI looks3. Delete "Layer" gameObject4. Drag the prefa... Read more
Slider’s marker is not visible when setting its value to NaN and then to...
How to reproduce:1. Open the attached “nanSlider.zip” project2. Enter “EmptyTest” Scene (Assets > Scenes)3. Enter Play Mode4. Wai... Read more
[UI] Button can only be partially clicked on the main game scene in a wi...
Reproduction steps: 1) Open the localization test project.2) Build and run a windows standalone build.3) In the game, navigate to th... Read more
RectTransform.sizeDelta.x returns height value if Canvas Render Mode is ...
How to reproduce:1. Open the "case_1115411-CanvasWidth" project2. Change the Game View resolution to 200x100 and enter Play mode3. O... Read more
Collisions ignore RigidBody2D position constraints when using RigidBody2...
How to reproduce:1. Open user-submitted project (Test2017)2. Enter Play Mode Expected result: the wheel retains its position as it k... Read more
RectMask2D diffrently masks Image in the Play Mode when animating Rect T...
How to reproduce:1. Open the attached 'RectMaskBug.zip' project2. Open 'SampleScene' scene3. Play the animation assigned to 'Canvas'... Read more
Crash on UI::CanvasManager::ProfilerRenderBatch when clicking on Canvas ...
How to reproduce:1. Open the attached "CanvasRepro" project and "1" scene2. Enter playmode3. Go to Window --> Profiler and scroll... Read more
TextMesh normals give invalid results depending on other objects' positi...
To reproduce:1) Open attached project and scene2) Make sure Dynamic Batching is on in Player Settings3) Move the sphere vertically d... Read more
The Text Field of the parameters of the “Layout Element” Component disap...
How to reproduce:1. Open the attached “MinWidth.zip” project2. Enter “SampleScene” Scene3. In the Hierarchy window, expand “Canvas” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS