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Sprite visuals are missing when changing Wrap mode of sprite back and forth
To reproduce:1. Open project attached2. In Project window, select TestSprite33. In Inspector window, make sure change sprite's Wrap ... Read more
[TextMeshPro] Nested UI Panels Overlap while creating Prefab.
Nested UI Panels overlap while creating a Prefab of Container Canvas object, where UI Panels have "TextMeshPro" text as child. Steps... Read more
Editor changes its theme in some parts of the UI when Unity Hub is updated
How to reproduce:1. Create new project, have your theme set to Personal2. Open and update the Unity Hub to the latest version while ... Read more
2px Softness is applied to RectMask2D when the Camera is set to Orthogra...
How to reproduce:1. Open the attached project "uiRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Open the ... Read more
[ugui] RectMask2D stops working after reparenting.
1) Download the sample project from 1395689. 2) Open scene MultiDisplayErrors 3) Press Play 4) Select the 2 Cameras in the scene cal... Read more
"NullReferenceException" error is thrown when entering the Play Mode wit...
How to reproduce:1. Create a new Unity project2. In the Scene add "Canvas" (GameObject->UI->Canvas)3. Open the Inspector (Wind... Read more
RectTrasform's bounding box does not update when rotating UI elements
To reproduce:1. Open user's project2. In Hierarchy window, find Image game object with RectMask2D3. Press T to check RectTransform's... Read more
Close and Toggle buttons are not working in the 'Draggable panel' scene ...
Environment: Windows 10Unity 2018.1.0.a7 What happened The toggle/close button in the draggable panel scene doesn't work. Steps To R... Read more
The Raycast Padding section doesn't (un)fold when clicking on the Raycas...
How to reproduce:1. Open the attached '1308734.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Image4. In th... Read more
Text from clipboard is pasted two times into input field
Steps to reproduce:1. Download 1084036_repro.zip2. Open "test" scene3. Enter play mode4. Copy text to the clipboard5. Past string to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS