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Enum, Long, Double, Decimal, byte, or char values are not available when...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select "GameObjec... Read more
RectTransfom Child's position changes automatically when Parent's width ...
Changing Parent object (under Canvas) RectTransform's width will make its Child's Anchored position slightly changed due to precisio... Read more
MouseCursor is not being changed if using "EvenType.KeyDown"
How to reproduce: 1. Open project "TestCursorProject.zip" 2. Focus the "TestEditorWindow" window 3. Press any key 4. Observe the cur... Read more
UGUI Buttons ignore Hierarchy order when they are overlapped and of the ...
How to reproduce: 1. Open the user's attached project "eventSystem_bug.zip" 2. Press Play 3. Press the Button labeled "test_02" in t... Read more
Rendering order of Canvas depends on a child's Z position when Render Mo...
Reproduction steps: 1. Open the user's attached project "CanvasSortingBug.zip" 2. Open "SampleScene" 3. Select "RogueImage" under "C... Read more
Setting pivot on 2D element in Rect Transform when using Shift to pick A...
Steps to reproduce: 1. Open a new or an existing project 2. Create a new Button GO (right-click in Hierarchy -> UI -> Button - TextM... Read more
[uGUI] Choosing Rect Transform left or right Anchor Presets offsets the ...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Select "Button" or "Button (Legacy)" GO in Hierarchy 4. Do... Read more
Render order issue with the URP Render Objects Renderer Feature when vie...
How to reproduce: 1. Open the user's attached project "URPRenderObjectsPrefabBug.zip" 2. Open the "SampleScene" Scene 3. In the Hier... Read more
Width, Height and Scale of a Prefab are zeroed when updating to Unity 20...
Reproduction steps: 1. Open the 'UnityRectBug' project with Unity 2022.1.0a5 2. Open the 'SampleScene' 3. Open the 'UIRoot' prefab i... Read more
uGUI's Slider's onValueChanged event is fired in Prefab Mode when enteri...
Reproduction steps: 1. Open the attached 'Prefab Bug' project 2. Open the 'SliderPrefab' in Prefab Mode 3. Enter the Play mode 4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap Viewer when Editor theme is set to Light
- Mesh wireframe is difficult to see in Baked Lightmap Viewer window when texture opacity is maximized
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled