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[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce:1. Open the attached project's Scene labeled "Level_2"2. Open a Timeline Window and dock it in the Editor (Window&g... Read more
Timeline track length numbers are cutoff when the duration is shown as T...
How to reproduce:1. Create a new Unity project2. Go to Window -> Sequencing -> Timeline3. Select any GameObject and create a P... Read more
Animation Rig does not play correct animation in the Timeline when switc...
How to reproduce:1. Open the attached “AnimationRiggingTimeline.zip” project2. Open the “SampleScene” Scene3. Open Window > Seque... Read more
The Timeline doesn't play animation when the Playable Director component...
How to reproduce it:1. Open the user's attached project2. Load 'MasterScene' scene from 'Assets' > 'Scenes' folder3. Open the Tim... Read more
Timeline repaints will loose clip focus
When the timeline window do a repaint, the clip selected will move to the first one of the track Repro:- create two tracks with clip... Read more
Keyframe can't be copied from one Animation property track to another wh...
How to reproduce it:1. Open attached project "1292685.zip"2. Load "SampleScene" from "Assets" > "Scenes" folder3. Open the Timeli... Read more
Uneven amount of OnEnable and OnDisable calls when recompiling custom ed...
How to reproduce:1. Open the user's attached project2. In the Project window, open Timeline asset3. Select the SpawningClip clip (ob... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
[Rider] Crash on Triggering a breakpoint during Playable evaluation of G...
Reproduction steps:1. Open the attached project ("1323716RE.zip")2. Open the "TutorialScene" scene3. Open Rider editor and attach to... Read more
Tracks are occasionally overlapping in the Timeline when resizing the wi...
How to reproduce:1. Create a new Unity project2. Go to Window -> Sequencing -> Timeline3. Select any GameObject and create a P... Read more
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