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[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce:1. Open the attached project's Scene labeled "Level_2"2. Open a Timeline Window and dock it in the Editor (Window&g... Read more
List field is missing in the Inspector window when the first property in...
Reproduction steps:1. Open the "IN-45405.zip" project2. Open "Assets/GameObjectTimeline.playable"3. In the Timeline window, click on... Read more
PlayableBehaviour ProcessFrame never receives EvaluationType "Evaluate" ...
How to reproduce:1. Open the attached project's "case_1322970-Project.zip" Scene labeled "SampleScene"2. Open the Timeline Window3. ... Read more
The Timeline doesn't play animation when the Playable Director component...
How to reproduce it:1. Open the user's attached project2. Load 'MasterScene' scene from 'Assets' > 'Scenes' folder3. Open the Tim... Read more
Timeline repaints will loose clip focus
When the timeline window do a repaint, the clip selected will move to the first one of the track Repro:- create two tracks with clip... Read more
Keyframe can't be copied from one Animation property track to another wh...
How to reproduce it:1. Open attached project "1292685.zip"2. Load "SampleScene" from "Assets" > "Scenes" folder3. Open the Timeli... Read more
Uneven amount of OnEnable and OnDisable calls when recompiling custom ed...
How to reproduce:1. Open the user's attached project2. In the Project window, open Timeline asset3. Select the SpawningClip clip (ob... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
[Rider] Crash on Triggering a breakpoint during Playable evaluation of G...
Reproduction steps:1. Open the attached project ("1323716RE.zip")2. Open the "TutorialScene" scene3. Open Rider editor and attach to... Read more
Timeline doesn't override Animator animating a child transform when the ...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Working/Working” Scene3. Observe the “AnimatedObject” GO’... Read more
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