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Select Window tab resets to Assets when the Scene tab was selected the l...
How to reproduce: 1. Select "Main Camera" 2. Press circle to select Target Texture 3. Press on the Scene tab and close the Select Wi... Read more
Unity does not support Korean input in the editor
To reproduce: 1. Open a new Unity project 2. Change language to Korean 3. Observe the IME switch button next to the language selecti... Read more
[Project] Opening a new project from forced free version of Unity, opens...
Steps to reproduce: 1. Open any project with Unity from command line with -force-free arguments 2. Select File -> New Project -> Cr... Read more
Can't "Cut" or "Copy" GameObject Names in the Inspector
Repro steps: 1. Open Unity and create a New Project 2. Click on the "Main Camera" or "Directional Light" 3. In the Inspector window... Read more
ReorderableList does not change selection on a right click.
To reproduce: * Create a ReorderableList control (you can use the Timeline) * Add two or more items * use a Left mouse click to sel... Read more
[Editor] Crashes on Undo after creating a Non-empty Child GameObject.
Crashes on Undo after creating a Non-empty Child GameObject. Steps to Reproduce: 1. Create new Game object 2. Create a child non-... Read more
[Windows] The Editor silently crashes if opening a project from inside a...
Reproduction steps: 1. Create a New Project 2. "File" -> "Open Project..." -> Open a project (Can be the same project, but not nece... Read more
Prefab Inspector components don't display properties instantly after res...
Reproduction Steps: 1. Open attached project. 2. Select Cube in Project view. 3. In Inspector, resize the preview pane to the top of... Read more
Editor windows offsets and flickers when its splitter is double clicked ...
How to reproduce: 1. Open user's project ("201810b13project.zip"). 2. Double-click any splitter between windows and stay pressed aft... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type