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[Editor] Color picker doesn't work when selected from the inspector
Color picker doesn't work when selected from the inspector Steps to reproduce: 1. Create a new project 2. Select the directional li... Read more
Color Picker palette has graphical artifacts when Color Space is set to ...
How to reproduce: 1. Open the attached Test.zip project 2. Go to Edit -> Settings -> Player -> Other Settings -> Color Space and ch... Read more
Creating a project in a "SSH"/"FUSE" mapped folder gives an error "Fatal...
Reproduction steps: 1. Make sure "Homebrew" is installed (https://brew.sh/) 2. Install "fuse"/"ssh" mounting support ("brew cask in... Read more
Assertion failed on expression: 'Thread::CurrentThreadIsMainThread
As far as I know Assertion failed on expression: 'Thread::CurrentThreadIsMainThread()' is debug information and it should not appe... Read more
Errors when scaling an image outside the scene view area
Steps to reproduce : - import the project attached - open the scene - try to scale the sprite outside the scene view edges and noti... Read more
[Physics2D] [Improved Prefab] RigidBody2D component is added to prefab w...
Steps to reproduce: 1. Open the attached project in 2018.2 2. Select Assets > Scenes > Colliders > CompositeCollider2D_Polygons and ... Read more
EditorGUI.Popup break and duplicate when they are Multi-Level
How to reproduce: 1. Open the "SampleScene" Scene in the attached "PopupBug.zip" Project 2. Click on the "Example Object" GameObject... Read more
MenuItems with validation set to true do not get greyed out in the right...
How to reproduce: 1. Open user-submitted project (ValidateContextMenu) 2. Select the 'Main Camera' GameObject 3. In the toolbar clic... Read more
Presets slector doesn't show relative path to where they are saved in th...
Presets selector doesn't show relative path to where they are saved in the project 1. Open the attached project or created two pres... Read more
Console throws "Failed to destroy views: #1 Hostview" error when changin...
How to reproduce: 1. Download and open attached "NavMesh_Bug4" project 2. Switch Layout to "Nice" 3. Switch Layout to Default Expec... Read more
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