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API Compatibility Level changes when upgrading Project from 2018.2 to 20...
Steps to reproduce:1. Create a new project in 2018.22. Change Scripting Runtime Version to .NET 4.x Equivalent3. Confirm that the AP... Read more
After Alt+Tab command CursorLockState.Locked stops working
Setting Cursor.lockState to Locked works normally at first, but after alt-tabbing to another window and back to the Unity editor (or... Read more
[Windows] Menu items stay enabled even though operations aren't allowed
Steps to reproduce: 1. Create new project2. Without having anything selected, go to Component top menu and notice that all component... Read more
[Regression] Clicking Collab window tab while it's open reopens it inste...
Steps to reproduce:1. Open a new project2. Click on Collab window tab (Top right corner of the editor, near 'Layers' and 'Layout')3.... Read more
Inconsistent popup menu behavior between tabs
Steps to reproduce:1. Open new project2. Click on 'Account' tab (Top right corner of the editor, near 'Layers' and 'Layout')3. While... Read more
[Themes] Package dependencies usage text is distorted and difficult to r...
Package dependencies usage text is distorted and difficult to read when using default font (Inter). Refer the attached screenshot St... Read more
Crash on TextRenderingPrivate::NativeTextGenerator::GetRectInString
How to reproduce:1. Open the attached project Actual result: Unity crashes. Notes:The issue is not reproducible if TextMeshPro plugi... Read more
An Asset for a moment appears in the wrong folder after importing some t...
Repro steps:1. Open user attached project2. Go to "Assets/ImportToHere"3. Right-click in the folder and in the context menu select "... Read more
Main Camera object is not tagged with "Main Camera" tag in a default Sam...
To reproduce: 1. Create a new project2. In the Sample scene, select the Main Camera object3. Observe, that camera is untagged Expect... Read more
[Shortcut Manager] Certain keybinds fail when Russian Display language i...
How to reproduce:1. Change your Windows Display language and the keyboard layout language to Russian2. Create a new Unity Project3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS