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Rich text bold formatting is broken for the Inter font
The rich text bold formatting is broken for the Inter font. We and our users depend on this formatting to work for various layouts. ... Read more
Project Settings window breaks a custom layout after upgrading to 2019.1...
How to reproduce:1. Create a new 2018.3 Unity project2. Add and dock a Project Settings window3. Save the layout as a custom layout4... Read more
[Mac] Editor crashed while editing Amplify shader
Steps to reproduce: 1. Open Amplify shader editor2. Open one of the example shaders and begin editing it3. Switch to another applica... Read more
Save/Load selection hotkeys sometimes do not work
To reproduce: 1. In a new project, create a cube2. Select the cube and press Ctrl + Alt + 0 to save the selection (the selection is ... Read more
Importing a class with the same name as a built-in Unity component gets ...
To reproduce: 1. Download attached project "New Unity Project (9).zip" and open in Unity2. Reimport "Grid.cs"3. Observe that you wil... Read more
Verify saving assets popup doesn't appear on saving scene or quitting un...
Verify saving assets popup doesn't appear on saving the scene or quitting unity unless the user makes some change in the player, edi... Read more
Editor crashes at ValidateSubmenu when clicking on Editor's toolbar
Steps to reproduce:1. Download attached project2. Click on "File" drop-down menu in the toolbar3. Editor crashesIf Editor didn't cra... Read more
Selecting/using huge files forces users to quit the Editor
Reproduction steps: 1. Open "2.5GB_text_file_proj.zip" project2. Click on "huge.txt" in the Project window Expected Result: The Edit... Read more
EditorApplication.isPlayingOrWillChangePlaymode method returns false whe...
How to reproduce:1. Open the attached 'project-1199408.zip' project2. Enter Play mode3. Exit Play mode4. Observe the Console window ... Read more
Bones detach from Sprite when Unity Editor window is out of focus
Steps to reproduce:1. Open project2. Play animation in the Animation window3. Press on any other application window that is not Unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- It is possible to disable the Low Resolution Aspect Ratios setting on non-Retina displays when the display's scale is set to a value higher than 100%
- The “Default” overlay preset is selected and not marked dirty but the overlay itself is still unsaved when deleting a different preset
- Cannot change “Irradiance Quality” property value when click and dragging on the property title in Lightmap Parameters
- Multiple "Layout Element" Components can be added to the same GameObject
- "Layout Element" Component's fields don't preserve the values after reenabling the parameters