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"Rewired" asset becomes corrupted when Unity enters Play mode second time
To reproduce: 1. Download attached project "CrashTest.zip" and open in Unity 2. Open "Test" scene 3. Enter to Play mode Note: Obser... Read more
Curve Preset Library Editor does not redraw the curve when presets are c...
To reproduce: 1. Open attached project 2. Select Assets/Editor/EasingCurves.curves 3. Click "Edit" in the inspector 4. Click on the ... Read more
In Assets -> Create menu Physics Material menu item is spelled incorrectly
To reproduce: 1. Open Assets -> Create menu and observe the spelling of Physics Material Expected: the menu item is spelled "Physi... Read more
Screen.dpi is not consistent in the Editor when using monitors of differ...
Steps to reproduce: 1. Make sure you have monitors of different DPI scalings (e.g 4k and 1080p) 2. Download and open the attached pr... Read more
"Should not be capturing when there is a hotcontrol" logs appear when ch...
Repro steps: 1. Open user attached project 2. In the Hierarchy, select "Main Camera" 3. From the Camera component, open Target Textu... Read more
[UI Elements]"`UnityEngine.IStylePainter' is inaccessible due to its pro...
[Editor UI]"`UnityEngine.IStylePainter' is inaccessible due to its protection level" exception Steps to Reproduce: 1. Create a new ... Read more
[Editor] "Remapped Materials" section is missing under Materials tab whe...
"Remapped Materials" section is missing under the Materials tab when preset is created of any 3D model. Steps to reproduce: 1. Ope... Read more
[Editor] Preset manager doesn't show an option to add Material preset to...
The preset manager doesn't show an option to add Material preset to the default list Steps to Repro: 1. Open attached or create ne... Read more
Light Sources that are contained by disabled GameObject are not shown in...
1. Open the attached Users project and "Light scene" scene 2. Go to Window --> Lighting --> Light Explorer 3. Observe the Lights in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow