Search Issue Tracker

All Issues
  • All Issues
  • Unity
  • Package: 2D Animation
  • Package: 2D Animation Bugs
  • Package: 2D Animations
  • Package: 2D Aseprite Importer
  • Package: 2D Bugs
  • Package: 2D Common
  • Package: 2D Entities
  • Package: 2D Inverse Kinematics
  • Package: 2D Pixel Perfect
  • Package: 2D PSD Importer
  • Package: 2D Render Pipeline
  • Package: 2D Sprite
  • Package: 2D Sprite Library
  • Package: 2D Sprite Shape
  • Package: 2D Template
  • Package: 2D Tilemap
  • Package: 2D Tilemap Extras
  • Package: 2D Triangle
  • Package: 2D Universal Render Pipeline
  • Package: 3D Template
  • Package: 3D Template with Extras
  • Package: Adaptive Performance
  • Package: Adaptive Performance - Bugs
  • Package: Addressables
  • Package: Ads
  • Package: AI Assistant
  • Package: AI Navigation
  • Package: AI Navigation - Bugs
  • Package: AI Planner
  • Package: AI Toolkit
  • Package: Alembic
  • Package: Alembic Importer
  • Package: Analytics
  • Package: Android Logcat
  • Package: Android Notifications
  • Package: Android XR
  • Package: ANIM - Kinematica
  • Package: Animation (DOTS package)
  • Package: Animation C# Jobs Samples
  • Package: Animation Rigging
  • Package: Animation Rigging - Bugs
  • Package: App UI
  • Package: AR Foundation
  • Package: AR Template
  • Package: ARCore
  • Package: ARExtensions
  • Package: ARFoundation
  • Package: ARKit
  • Package: ARSubsystems
  • Package: Asset Bundles Browser
  • Package: AssetBundle - GraphTool
  • Package: Barracuda
  • Package: Bolt
  • Package: Boss Room Sample
  • Package: Build Pipeline - Addressables
  • Package: Burst
  • Package: C# Incremental Compiler
  • Package: Camera and tracking
  • Package: Cinemachine
  • Package: Cinemachine Classic
  • Package: Code Coverage
  • Package: Code Coverage package
  • Package: Collab Proxy
  • Package: Collab UI
  • Package: Competitive Action Multiplayer Template
  • Package: Content Build & Load
  • Package: Content Build Including SBP
  • Package: Daydream Android
  • Package: Dedicated Server
  • Package: DeLightingTool
  • Package: Device Simulator
  • Package: DOTS Editor
  • Package: DOTS Entities Graphics
  • Package: DOTS Hybrid Renderer
  • Package: DOTS VS
  • Package: DS - NUnit
  • Package: DS - Unity Test Framework
  • Package: Editor VR
  • Package: Entities
  • Package: Entities Graphics
  • Package: Entities Graphics (Hybrid Renderer)
  • Package: Entity Component System - Bugs
  • Package: Entity Component System (ECS)
  • Package: Environment
  • Package: Environment Bugs
  • Package: FBX Exporter
  • Package: FBX SDK
  • Package: Forma
  • Package: Game Core
  • Package: Game Foundation
  • Package: Google Daydream iOS
  • Package: Google XR Plugin
  • Package: Graph Tools Foundation
  • Package: GraphView
  • Package: Hadron - Barracuda
  • Package: Havok Physics for Unity
  • Package: Hub
  • Package: HUBX
  • Package: Immediate Window
  • Package: Incremental Compiler
  • Package: Input System
  • Package: Jira Sync Test
  • Package: Kinematica
  • Package: Labs - Barracuda
  • Package: Live Capture
  • Package: Localization
  • Package: Localization Package
  • Package: Magic Leap XR Plugin
  • Package: MARS
  • Package: MARS - Companion Core
  • Package: Memory Profiler
  • Package: Memory Profiler Package
  • Package: Meta
  • Package: Microsoft GDK
  • Package: Mixed Reality Template
  • Package: ML Agents
  • Package: ML-Agents
  • Package: Mobile AR Template
  • Package: Mobile Notifications
  • Package: Mobile Notifications (verified)
  • Package: MockHMD XR Plugin
  • Package: Mono Cecil
  • Package: Motion
  • Package: MR Multiplayer Tabletop Template
  • Package: MTT Netcode GO Bugs
  • Package: MTT Netcode SDK
  • Package: MTT Tools
  • Package: MTT Tools Bugs
  • Package: Multiplay
  • Package: Multiplayer Center
  • Package: Multiplayer hlapi
  • Package: Multiplayer Netcode for GameObjects
  • Package: Multiplayer Play Mode
  • Package: Multiplayer Samples
  • Package: Multiplayer Services
  • Package: Multiplayer Tools
  • Package: Multiplayer Widgets
  • Package: Muse Chat
  • Package: Muse Common Library
  • Package: Muse Sprite
  • Package: Muse Sprite Tool
  • Package: NavMesh
  • Package: Netcode Tools Bugs
  • Package: New Input System Bugs
  • Package: Nuget Shouldly
  • Package: NUnit
  • Package: Oculus Android
  • Package: Oculus Standalone
  • Package: Oculus XR Plugin
  • Package: OpenVR
  • Package: OpenXR Plugin
  • Package: PAC_TEST
  • Package: Package Manager UI
  • Package: Package Validation Suite
  • Package: Performance Test Framework
  • Package: Plastic SCM
  • Package: Polybrush
  • Package: Polybrush - Bugs
  • Package: PolySpatial
  • Package: PolySpatial - Bugs
  • Package: PolySpatial visionOS
  • Package: Post Processing
  • Package: PostProcessing
  • Package: Probuilder
  • Package: Probuilder - Bugs
  • Package: Procedural Graph
  • Package: Profile Analyzer
  • Package: Profiler - Bugs
  • Package: Progrids
  • Package: Project Auditor
  • Package: Properties
  • Package: Purchasing
  • Package: Python
  • Package: Python for Unity
  • Package: Quick Search
  • Package: Quick Search - Bugs
  • Package: Recorder
  • Package: Remote Config
  • Package: Remote Settings
  • Package: Rider
  • Package: Scriptable Build Pipeline
  • Package: Scriptable BuildPipeline
  • Package: Scriptable Render Pipeline Core
  • Package: Scriptable Render Pipeline HD
  • Package: Scriptable Render Pipeline Lightweight
  • Package: Scriptable Render Pipeline Universal
  • Package: Searcher
  • Package: Sentis
  • Package: Sequences
  • Package: Settings Manager
  • Package: Shader Graph
  • Package: Spline - Bugs
  • Package: Splines
  • Package: SRP HD Template
  • Package: SRP Lightweight Template
  • Package: SRP Lightweight VR Template
  • Package: Standard Assets
  • Package: System Metrics Mali
  • Package: Template Project
  • Package: Terrain Tools
  • Package: Terrain Tools Bugs - AT&T
  • Package: Test Runner
  • Package: Test-Framework
  • Package: TextMeshPro
  • Package: TextMeshPro - Bugs
  • Package: Timeline
  • Package: Timeline - Bugs
  • Package: Tiny Editor
  • Package: Toolchain Linux x64
  • Package: Toolchain Win Linux x64
  • Package: Tutorial Authoring Tools
  • Package: Tutorial Framework
  • Package: UDP
  • Package: UGS Authentication
  • Package: UGS Deployment
  • Package: UGS Relay
  • Package: UGS-Wire
  • Package: UGUI
  • Package: UI Builder
  • Package: UI Toolkit
  • Package: UIElements
  • Package: UIElementsDebugger
  • Package: Unity Behavior
  • Package: Unity Bug Reporter for Multiplayer Play Mode
  • Package: Unity Bug Reporter for Netcode for Entities
  • Package: Unity Denoising
  • Package: Unity Distribution Portal
  • Package: Unity glTFast
  • Package: Unity Jobs System
  • Package: Unity Logging
  • Package: Unity Mathematics
  • Package: Unity Motion - Bugs
  • Package: Unity Native Collections
  • Package: Unity Netcode
  • Package: Unity Physics
  • Package: Unity Platforms
  • Package: Unity Render Streaming
  • Package: Unity Toon Shader
  • Package: Unity Transport
  • Package: Unity Transport Package
  • Package: Unity Vehicles
  • Package: Unity.Mathematics
  • Package: USD
  • Package: USD Experimental Package
  • Package: USD Exporter
  • Package: USD Legacy
  • Package: Vector Graphics
  • Package: Vector Graphics - Bugs
  • Package: Version Control
  • Package: Version Control - Bugs
  • Package: VisionOS MR Bugs
  • Package: VisionOS XR Plugin
  • Package: Visual Compositor
  • Package: Visual Effect Graph
  • Package: Visual Scripting
  • Package: Visual Scripting Bugs
  • Package: Visual Studio
  • Package: VR Multiplayer Template
  • Package: VR Template
  • Package: VS Code
  • Package: VSCode
  • Package: Web Stripping Tool
  • Package: WebGL Publisher
  • Package: WebRTC
  • Package: WebRTC - Render Streaming
  • Package: Windows XR Plugin
  • Package: WindowsMR
  • Package: XR - AR Companion Core
  • Package: XR - AR Foundation Bugs
  • Package: XR - ARFoundation - ARCore Bugs
  • Package: XR - ARFoundation - ARKit
  • Package: XR - ARFoundation - ARKit Bugs
  • Package: XR - Hands Bugs
  • Package: XR - Interaction Toolkit
  • Package: XR - Legacy Input Helpers
  • Package: XR - Magicleap XR Plugin Bugs
  • Package: XR - Management Bugs
  • Package: XR - MARS
  • Package: XR - MR Template
  • Package: XR - Oculus XR Plugin Bugs
  • Package: XR - OpenXR Plugin Bugs
  • Package: XR - VisionOS XR Plugin Bugs
  • Package: XR - VR Template
  • Package: XR - WindowsMR Bugs
  • Package: XR - XR Management Bugs
  • Package: XR Composition Layers
  • Package: XR Core Utilities
  • Package: XR Extensions
  • Package: XR Hands
  • Package: XR Interaction
  • Package: XR Interaction Toolkit
  • Package: XR Legacy Input Helpers
  • Package: XR Management
  • Package: XR Subsystem Registration
  • Package: XR VR Template
All Versions
  • All Versions
All States
  • All States
  • Active
  • Fixed
  • Postponed
  • Duplicate
  • Not Reproducible
  • Won't Fix
  • By Design
  • Fix In Review
  • In Progress
  • Feature Request
  • Third Party Issue
Texture
  • All Categories
  • --
  • 2D
  • 360VR
  • 3DS
  • Accelerator
  • AdaptivePerformance
  • AdaptivePerformance.Samsung.Android
  • Addressable Assets
  • Ads
  • Affects Version
  • AI
  • AI Navigation
  • Analytics
  • Android
  • Animation
  • Animation Window
  • AR Foundation
  • ARFoundation
  • Asset - Database
  • Asset - Importers
  • Asset and Scene Management
  • Asset Bundles
  • Asset Import
  • Asset Import Pipeline
  • Asset Importers
  • Asset Loading
  • Asset Store Tools
  • Asset-Database
  • Asset-Importers
  • Assets Management
  • Audio
  • Audio Authoring
  • Blackberry
  • Bolt
  • Bugreporter
  • Build
  • Build Pipeline
  • Build Systems
  • Burst
  • Camera
  • ChromeOS
  • Cinemachine
  • Cloth
  • Cloud Diagnostics
  • CloudData
  • Code Coverage
  • CodeEditors
  • Collab
  • com.unity.logging
  • com.unity.multiplayer.playmode
  • Component x
  • Component y
  • Connect
  • Content
  • Content Build
  • Content Update
  • Contextual Menu
  • Core
  • Crash - Undefined
  • Culling
  • Customer QA Onboarding
  • Debug Mode
  • Dedicated Server
  • Deployment Management
  • Determinism
  • Developer Analytics
  • Device Resources
  • Device Simulator
  • Diagnostic Tools
  • Director
  • DirectX
  • DirectX11
  • DirectX12
  • Docs - Infrastructure
  • Docs - Manual
  • Docs - Scripting Reference
  • Docs - User Suggestions
  • Documentation
  • DOTS
  • Dynamic Resolution
  • Editor
  • Editor - Functionality
  • Editor - Other
  • Editor UI
  • Editor Window Management
  • Enlighten
  • Exporter
  • Facebook Gameroom
  • Film/TV
  • Flash
  • FrameDebugger
  • Frontend
  • Game Core
  • Game Core Xbox
  • Game Performance Reporting
  • GLES
  • GLES3
  • Global Illumination
  • Graph Tools Foundation
  • Graphics - Analysis Tools
  • Graphics - Cross pipeline
  • Graphics - General
  • Graphics - LowLevel
  • Graphics Device Backends
  • Graphics Device Features
  • Graphview
  • HD RP
  • HDR Support
  • Hosting Services
  • Hub
  • Hybrid Renderer
  • I/O - Recorder
  • IAP
  • IL2CPP
  • Image Effects
  • IMGUI
  • IMGUI Controls
  • IMGUI Framework
  • Importer
  • Input
  • Inspector
  • Inspector Framework
  • Inspector Functionality
  • Installer
  • iOS
  • Kernel
  • Launcher
  • Layers
  • LayerStackUI
  • Legacy Post Processing
  • License
  • Lightmapping
  • Linux
  • Localization
  • LW RP
  • MacOS
  • MagicLeap
  • Menu Management
  • Merge
  • Mesh
  • Mesh Renderer
  • Metal
  • Metro
  • Misc
  • Mobile
  • Mobile Graphics
  • Mobile Rendering
  • Module Manager
  • Mono
  • MonoDevelop
  • MPPM
  • NaCl
  • Native Window Management
  • Networking
  • NGO
  • Nintendo Switch
  • Oculus
  • OpenGL
  • OpenXR
  • Operate Solutions
  • Optimization
  • OSX
  • PAC TEST COMPONENT
  • Package
  • Packages
  • Packman
  • Performance
  • Performance Reporting Service
  • Performance Test Framework
  • Physics
  • Physics2D
  • PhysX Integration
  • Plastic
  • Platform Audio
  • Platform Package Support
  • Polybrush
  • Post Processing
  • Probuilder
  • Profiling
  • Progress Window
  • Progressive Lightmapper
  • Progrids
  • Project Browser
  • Project Browser/Hierarchy
  • PS4
  • PS5
  • QoL
  • Quality of Life
  • Quick Search
  • Recorder
  • Render State
  • Rendering - Other
  • RP Foundation
  • RP Workflow
  • Runtime
  • Samsung TV
  • Scene Hierarchy
  • Scene Management
  • Scene Template
  • Scene Tooling
  • Scene/Game View
  • Screen Capture
  • Screen Management
  • Scriptable Build Pipeline
  • Scripting
  • Scripting Buildtime
  • Scripting Runtime
  • Search
  • Sequences Window
  • Serialization
  • Settings Manager
  • Settings Window
  • Shader System
  • ShaderGraph
  • Shaders
  • Shaders (Legacy)
  • Shaders (Standard)
  • Shadows/Lights
  • Shortcut Management
  • Shuriken
  • Simulation
  • Solver
  • Speedtree Integration
  • Splines
  • Sprite Atlas
  • Stability
  • Stadia
  • Standard Assets
  • Stereo Rendering
  • Substances
  • Support
  • Synchronous
  • Templates
  • Terrain
  • Test Platform
  • Text
  • Texture
  • Themes
  • Timeline
  • Tiny
  • Tizen
  • Toolkit Pod
  • Troubleshooter
  • tvOS
  • UDP
  • uGUI
  • UI
  • UI Builder
  • UI Elements
  • UI Toolkit
  • UI Toolkit Controls
  • UI Toolkit Dev Tools
  • UI Toolkit Framework
  • Unity Ads
  • Unity Connect
  • Unity Test Framework
  • Unity Test Runner
  • Universal RP
  • Universal Windows Platform
  • Unusable Trash
  • URP Editor
  • URP Features
  • Usability
  • UsdSkel
  • User Support
  • UTF
  • Utils
  • UTP
  • UTP - com.unity.transport
  • Version Control
  • Video
  • Virtual Texturing
  • Visual Effects
  • Visual Effects - Legacy
  • Visual Scripting
  • Vita
  • VR
  • Vulkan
  • Web Platform
  • WebGL
  • Webplayer
  • WebRequest
  • Wii-U
  • Window management
  • Windows
  • Windows Mixed Reality
  • Windows Standalone
  • Windows Store Apps
  • Workflow
  • Workflows
  • Workspace
  • WP8
  • WP8.1
  • Xbox
  • Xbox One
  • XR
  • XR Interaction Toolkit
  • XR SDK
  • XR SRP
Most Activity
  • Most Activity
  • Most Voted
  • Most Recent
0
votes
Fixed

Texture doesn't support 64-bit precision when its Texture Type is set to...

Texture

-

Jun 23, 2020

-

Version/s: 2020.2, 2020.2.0a15

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, observe the... Read more

1
votes
By Design

Textures become gray when they are converted with Graphics.ConvertTexture

Texture

-

Jul 12, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0a17

How to reproduce: 1. Open user's attached "BugReport_GraphicsConvertTexture.zip" project 2. Open Assets/Textures folder 3. Observe t... Read more

0
votes
By Design

[Android] Artifacts appear in texture Preview Window on Android Platform...

Texture

-

Jun 16, 2021

-

Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached user's project "1054932 texture compression fallback.zip" 2. Switch the Platform to Android... Read more

0
votes
Fixed

New BC7 (bc7e) compressor on full red texture results in imperfect red (...

Texture

-

Feb 16, 2021

-

Version/s: 2021.2.0a4

When setting all pixels of a 4x4 texture to red (1,0,0) the new in 2021.2 BC7 compressor (bc7e) changes the values to (0.992,0,0). ... Read more

0
votes
Fixed

RenderTexture wrap mode does nothing

Texture

-

Nov 14, 2020

-

Version/s:

RenderTextures completely ignores the wrap mode set in the inspector when they are sampled in a shader. Tested in 2020.2.0b8 and 20... Read more

0
votes
Fixed

Unity crashes when forcing render texture to update before it being init...

Texture

-

May 16, 2021

-

Version/s: 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene 2. In the Hierarchy window, select Terrain GameObject 3... Read more

0
votes
Fixed

Using Texture2D.EXRFlags.CompressPIZ causes StackOverflowException

Texture

-

Feb 04, 2021

-

Version/s: 2019.1.0a6, 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select QA/Encode Texture to PIZ EXR 3. Observe the Console window Expect... Read more

0
votes
Fixed

Custom Render Texture does not render on Direct3D11 and Direct3D12 graph...

Texture

-

May 23, 2020

-

Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Open the project from the attached file "1249916.zip" (link in edit) 2. Open the "Terrain" scene from Assets > ... Read more

1
votes
By Design

Transparent pixels are not returned when Texture2D GetPixels is called

Texture

-

Jul 25, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0f1, 2020.2

How to reproduce: 1. Open attached project "GetPisxelBug.zip" and scene "scene" 2. Enter Play mode 3. In Hierarchy, select "rendere... Read more

0
votes
By Design

[Textures] CubemapArray API forces duplicate code because you cannot acc...

Texture

-

Aug 11, 2020

-

Version/s:

Steps to repro: 1. create a new project 2. create a new script 3. in the script, create 1x Cubemap and 1x CubemapArray objects 4. ma... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.