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[Regression] Texture Preview looks brighter in Linear color space
Steps: 1. Open attached project (20210909_tes.zip) 2. Open _Texture_PreviewThumbnail scene 3. Hit play 4. Observe GameView Expected... Read more
Crash on CustomRenderTextureManager::AddCustomRenderTextureInternal when...
How to reproduce: 1. Open the attached project "FacialLandmarkDetection - 2019.zip" Expected result: Editor opens the project Actua... Read more
Graphics.CopyTexture does not work with Texture2DArray when "Texture Qua...
How to reproduce: 1. Open project "CopyTexture_TextureArray_TextureQuality.zip" 2. Open "Scene" Scene (Assets>Scene) 3. Select "Text... Read more
Texture Filter Mode is ignored when set on external native Texture
How to reproduce: 1. Open user-submitted project 2. Play the "MinimalPlayback" Scene 3. Pause the Scene once the Image appears 4. Op... Read more
Unity Editor crashes when setting Depth Buffer to none
Reproduction steps: 1. Open the user's project 2. Select "UI Render Texture" inside Assets > Sprites folder 3. Change Depth Buffer f... Read more
[M1] Crash when importing an image with Crunched compression
Reproduction steps: 1. Open the attached project "crunchTest" 2. If the crash does not occur, reimport the file "Assets/1138973.jpg"... Read more
"'_MainTex': Dimensions must match" error if assigning 2D texture to 2D ...
How to reproduce: 1. Open project "My project (5).zip" 2. Create a Custom Render Texture (Assets>Create>Custom Render Texture) 3. Se... Read more
Photoshop .psb textures are importing all-grayscale [2022.1 a13 regression]
Since 2022.1 a13 (PR dcc/textureimporter/nm-flip-y), a 2D PSD texture is importing with incorrect colour and transparency. The issu... Read more
HDR cubemaps are not compressed when switching platforms, and changing L...
Steps to reproduce: 1. Make sure that you have Android and/or iOS platform support installed 2. Open "case1264654-BiRP-modified" pr... Read more
Unity freezes when code is modifying MasterTextureLimit while texture mi...
Reproduction steps: 1. Open the attached “repro-streaming-hang.zip” project 2. Open the "Window > AssetBundle Browser" window 3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL