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Texture Importer Inspector throws errors when a built-in texture inspect...
When a custom inspector targetting Texture2D, Cubemap or Texture3D is present in the project, the texture importer inspector of thes... Read more
GraphicsFormatUtility.GetGraphicsFormat throws error when TextureFormat....
Reproduction steps: 1. Open the attached project ("GraphicsFormat.zip") 2. Open the "SampleScene" scene 3. Enter Play mode 4. Open t... Read more
Unity freezes when code is modifying MasterTextureLimit while texture mi...
Reproduction steps: 1. Open the attached “repro-streaming-hang.zip” project 2. Open the "Window > AssetBundle Browser" window 3. In ... Read more
"'_MainTex': Dimensions must match" error if assigning 2D texture to 2D ...
How to reproduce: 1. Open project "My project (5).zip" 2. Create a Custom Render Texture (Assets>Create>Custom Render Texture) 3. Se... Read more
Camera.RenderToCubemap is inversed when using RenderTextureDescriptor
How to reproduce: 1. Open the attached project "rendercubemap_descriptor.zip" 2. Open Assets/scene.unity 3. Select "BugRepro" in the... Read more
Texture with Alpha Source set to Create From Grayscale and Alpha is Tran...
Reproduction steps: 1. Open attached project "1317030.zip" 2. Click on "BaseGround1" in the Assets folder 3. In Inspector window, no... Read more
SpriteMask data is ignored in Sprite when drawing with CommandBuffer.Dra...
How to reproduce: 1. Open the user's attached "DrawMask.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe t... Read more
Texture Importer Max Size for Standalone build is not correctly overridden
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select TooBigTexture asset and observe that Max Si... Read more
Running too many instances of the standalone player causes new ones to c...
How to reproduce: 1. Create and build a new project for Windows or Linux 2. Download and open the attached "run.py" script 3. Modify... Read more
Render Textures flickering in Play Mode when Game view is a specific siz...
How to reproduce: 1. Open the user's attached "1008516-RenderTextureFlicker.zip" project 2. Open "LocalTestScene" 3. Reset to defaul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams