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1
votes
Won't Fix

GetPathsToOSFonts() and GetOSInstalledFontsNames() array lengths do not ...

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May 31, 2021

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Version/s: 2018.4.35f1, 2019.4.27f1, 2020.2.0a1, 2020.3.7f1, 2021.1.5f1, 2021.1.9f1, 2021.2.0a14

How to reproduce: 1. Open the attached "case_1339803.zip" project and Scene/SampleScene scene 2. Enter the Play mode 3. Observe the ... Read more

0
votes
Won't Fix

Editor crashes after constantly creating and deleting GameObjects with s...

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May 15, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project ('TMProTestProject.zip') 2. Build and run the project (or simply enter Play Mode) 3. ... Read more

0
votes
Fixed

Font Asset created via Font Asset Creator results in corrupted Asset tha...

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May 05, 2021

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Version/s: 2021.2.0a14, 2021.2.0a16

Reproduction steps: 1. Open the attached project "1334048.zip" 2. In the top toolbar open Window/Text/Font Asset Creator 3. Drag fon... Read more

0
votes
Fixed

Crash on tt_cmap4_char_map_binary when rebuilding Library folder

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Apr 13, 2021

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Version/s: 2020.2.6f1, 2021.1.0b7, 2021.1.2f1, 2021.2.0a4

How to reproduce: 1. Open the attached ”1328789_CrashRepro” project Expected result: Project opens Actual result: Project crashes ... Read more

1
votes
Fixed

[Text] Default Text preset is not applied when creating a new Text object

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Apr 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Download and open the project "text_preset.zip" 2. Check if the default Text Preset is set to "PixelFont" (Ed... Read more

1
votes
Duplicate

[TextMeshPro] Text with "LiberationSans SDF - Fallback" Font disappears ...

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Mar 24, 2021

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Version/s: 2021.1.0a1, 2021.1.0f1, 2021.2

How to reproduce it: 1. Open the attached project "1324096.zip" 2. Load the "Map 1" Scene 3. Save the Scene by clicking the Menu Bar... Read more

0
votes
By Design

Text is blurry when rendered with TextMeshPro Component but is clear wit...

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Mar 18, 2021

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Version/s: 2019.4, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "TMPro3DTextBlurryReproducer.zip" project 2. Open the "arena" Scene 3. Enter Play Mode... Read more

0
votes
Fixed

[Text] Windows Failed to load on enabling 'UI Toolkit Live Reload' optio...

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Mar 03, 2021

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Version/s: 2021.2.0a4, 2021.2.0a7

From 'Text' windows, when 'Font Asset Creator' or 'Sprite Importer' window is opened then on enabling 'UI Toolkit Live Reload' optio... Read more

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