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[Terrain] [Built-In] Undo/Redo with 5+ Layers will cause black rendering
On the Built-In Render pipeline, when you paint 5+ textures onto your Terrain, remove layers till you're back down to 4 or less, the... Read more
Terrain grass animation speed increases when calling different Camera re...
How to reproduce: 1. Open the user's attached project 2. Open scene GrassSpeedBug/GrassSpeedBug 3. Select the GameObject "Bug" in th... Read more
Redundant SplatAlpha Textures in TerrainData when removing a TerrainLaye...
Reproduction steps: 1. Open the attached "project-1361035.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, select t... Read more
[HDRP][URP] Terrain's material property TreeInstanceColor is only set th...
Reproduction steps: 1. Download and open the attached "TerrainTreeColor.zip" project 2. Open the "TreeInstanceColor" scene 3. In the... Read more
Terrain Trees snap to random rotations when using a mixture of GPU Insta...
Reproduction steps: 1. Open the attached "SpeedTreeIssue.zip" project 2. In the Project window navigate to the "SpeedTrees" folder 3... Read more
NullReferenceException error is thrown when a Renderer added to a LOD Gr...
How to reproduce: 1. Open attached project "lodRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hi... Read more
Trees are highlighted as if they were selected
Steps: 1. Create Terrain in new scene 2. Add tree in inspector 3. Start painting trees to the terrain. All trees are highlighted, ... Read more
DivideByZeroException in UniityEditor.TerrainInspector.GetAspectRect aft...
Steps to repro: 1. Pull the repository linked in the comments and switch to revision 8b2d1b1dd2b0cbbf2fd11c4bf008bfae4607aef2; 2. Op... Read more
[TerrainTools] Unable to select last terrain layers
How to reproduce: 1. Open the attached project 2. Go to "ZooOverview" scene 3. Select "Terrain" object -> Inspector -> "Paint Terrai... Read more
Material keyword APIs don't list keywords when using a newly imported Sp...
How to reproduce: 1. Open the user attached "material_keywords.zip" project 2. Right-click on "Willow_Weeping_FA_000" in the Assets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are not generated when using Fallback Sprite Assets
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings