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[Terrain Tools] ArgumentException occasionally occurs when attempting to...
1. Create a Terrain Object in the scene 2. Add a layer to the Terrain Object 3. Attempt to add the same layer to the Terrain Object ... Read more
"Dering Light Probes For Trees" Value is not named properly
1. Create a Terrain Object 2. Turn on Debug View in the Inspector 3. Observe all the variables that are on the Terrain Object Actua... Read more
[Tree Creator] Defaults to an uncompiled shader in URP project
The Tree Creator does not appear to work with URP -- the shader fails to compile. Read more
[Terrain] Channel Remapping dropdown does not expand on clicking on its ...
Channel Remapping dropdown does not expand on clicking on its text in Mask Map under Terrain Layer. Steps to repro: 1. Create a new... Read more
Single RenderTexture leak when scattering texture using ScatterAlphamap/...
There is a single RenderTexture leak in editor source that occurs when modifying a Terrain's splatmaps with the painting API I'm as... Read more
[Terrain] Black artifacts appear on Terrain when painting it
Reproduction steps: 1. Open the attached project "BaseProject.zip" 2. In the Project window under "Assets/_TerrainAutoUpgrade" open ... Read more
Paint Holes Undo Action will corrupt Terrain Objects
If a user completes two paint holes actions on a Terrain object then hits ctrl-z to Undo. Then it will corrupt the Terrain Object an... Read more
[Terrain] When Painting trees and selecting a tree with a LOD group a wa...
Reproduction steps: 1. Open the user's attached project "Bounds.zip" 2. In the Project window open Assets/Tree Bounds 3. Select "Ter... Read more
[Terrain] Material asset doesn't generate in the project window on creat...
Terrain material asset is not getting generated when it's created from Terrain Settings in the preset of Terrain, Refer attached vid... Read more
Unity Editor crashes when building a scene that has a Game Object with T...
How to reproduce: 1. Open attached "case_1286422.zip" project 2. Build Scenes/SampleScene scene Expected result: Build is completed... Read more
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