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[Terrain] Documentation link is missing for New Brush under Terrain in t...
404 page loads up when opening the New Brush documentation Steps to Repro: 1. Create a new Project 2. Hierarchy > Create > 3D Objec... Read more
Terrain's 'Pixel Error' value has no effect when Orthographic Camera's N...
How to reproduce: 1. Open the "1244606_TerrainPixel" project 2. Enter Play Mode (Make sure Statistics are showing in Game view) 3. S... Read more
Application.ProcessWindowsMessage loading window is displayed when closi...
How to reproduce: 1. Open the attached project "1244214.zip" 2. Select "New Terrain" Terrain in Project window Assets folder 3. Clic... Read more
Target Strength appears to be way too strong
Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps: 1. Lau... Read more
Hitting the upper bound of Detail Meshes causes previously placed Detail...
The observed behavior isn't completely clear, when painting an absurd amount of Detail Meshes onto a Unity Terrain object it appears... Read more
Tree colliders are not rotated according to their mesh when random rotat...
How to reproduce: 1. Open the attached project named "Case_1248407" 2. Open the SampleScene 3. Enter Play Mode 4. Observe the Trees ... Read more
Terrain normals produce artifacts when connecting neighboring Terrain us...
How to reproduce: 1. Open the attached "1241302 repro"project 2. Open the "SampleScene" from the Assets folder 3. Enter Play Mode E... Read more
[Terrain] NullReferenceException thrown on opening Terrain Assets in the...
On opening Terrain Assets in the "Prefab Editor", then it causes the editor to throw NullReferenceException, refer the attached vide... Read more
Terrain objects can still be selected when their selection is disabled
How to reproduce: 1. Open the attached project named "Case_1251889" 2. Open the Sample Scene 3. Observe the Hierarchy that every obj... Read more
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