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Crash on GC_mark_from when main camera view is set to see a terrain
To reproduce: 1. Create a new project based on HDRP template 2. Create a new scene (do not use the default sample scene) 3. Import t... Read more
Editor crashes when using terrainData.splatPrototypes and Terrain's laye...
How to reproduce: 1. Open the user's project 2. Enter Play Mode Expected result: Editor enters Play Mode Actual result: Editor cras... Read more
Terrain paint functionality is disabled in second Inspector when you clo...
How to reproduce: 1. Create a new project 2. Create a Terrain (right-click in the Hierarchy tab -> 3D object -> Terrain) 3. Add one ... Read more
Painting with very low brush strength settings will cause unexpected noi...
Repro Steps: 1. Install the Terrain Tools Package 2. Create a Terrain Asset in the scene 3. Go to the painting tab on the Terrain ob... Read more
Terrain Component stops working when displaying it through Odin, even wi...
To reproduce: 1. Download attached "TerrainInspectorTest.zip" project and open in Unity 2. Open "SampleScene" scene 3. Select "Terr... Read more
High resolution Terrain painting cannot be undone and throws "Failed to ...
How to reproduce: 1. Open the attached owncloud project ("Debug_Terrain.zip") 2. Try to paint onto the terrain 3. Observe the consol... Read more
[Terrain] Detail Meshes rendered differently when grass texture is also ...
Related to: https://fogbugz.unity3d.com/f/cases/resolve/776013/ Repro Steps: 1. Open a new project with Unity 2019.2.0a4 2. Create ... Read more
Terrain Detail Mesh becomes missing when saving the scene if the Mesh of...
How to reproduce: 1. Open attached project "Case_1123704_repro" 2. Open "SampleScene" scene 3. Select "Terrain" in the Hierarchy 4. ... Read more
Terrain's Texture2D Texture appears white when copied using Instantiate ...
How to reproduce: 1. Open the "SampleScene" in the attached "splattest.zip" project 2. Enter Play Mode 3. Observe the two terrains ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
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- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file