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Paint trees tool does not load images when paint tool is opened
Reproduction steps:1. Open "BugTerrainTrees.zip"2. Open "Assets/Scenes/AisLabScene"3. Select "AB Terrain"4. In the terrain component... Read more
[Terrain] MissingReferenceException thrown on creating Material under Te...
When A preset of a Terrain GameObject is created and a new Material is created for "Basic Terrain" from "Terrain Settings", then it ... Read more
GetHolesLODInfo doesn't match the content of the HeightmapSubRegion hole...
Heightmap::GetHolesLODInfo returns kPatchHasSurfaceOnly for the patch I am interested in, but after extracting the HeightmapSubRegio... Read more
[TextureBlending] Sharp cut edges appear at the border of two overlappin...
Steps to repro: 1. Open Unity;2. Open attached project and 'test' scene;3. Select 'Terrain' gameobject in the Hierarchy view;4. Clic... Read more
“Shader warning in 'Hidden/Shader Graphs/New Shader Graph_BaseMapGen” th...
Steps to reproduce:1. Create new Unity project using empty Universal 3D Template2. In Hierarchy create Cube GO in Hierarchy3. In Pro... Read more
Clicking on scene view when terrain is present crashes Unity
Steps to reproduce: 1. Create new project2. Add terrain to scene3. Click on scene view4. Unity crashes Regression introduced in: 5.4... Read more
Material “TerrainLit” is missing space in Shader Graph's Graph Inspector
Steps to reproduce:1. Create new Unity project2. In Project window create Shader Graph Asset (Lit Shader Graph for example)3. Open S... Read more
When "draw instanced" is changed for entire terrain group and then undon...
Repro steps:1.Create terrain with neighbors2. Go into terrain settings and check or uncheck "draw instanced"3. ctrl+zExpected result... Read more
[Painting] Brush is not rendered after raising terrain on y-axis
Steps to repro: 1. Open attached project and 'test' scene;2. Select 'Terrain' gameobject in the Hierarchy view;3. Select any of the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size