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[Substances] Dragging a variable slider too fast causes it to lose funct...
I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it c... Read more
[Substances] Exporting the bitmap with remapped alpha causes rendering i...
[Substances] Exporting the bitmap with remapped alpha causes rendering issues in the material after export - Launch the attached pr... Read more
[Substances][Bake&Discard] Material is rendered completely black if we c...
- Launch Unity and load the attached project - Select the substance asset and in the inspector choose Bake and discard substance and... Read more
[Windows] Built project won't run on standalone
steps to repro. 1. Open downloaded project. 2. Open AirStream scene 3. Go to File > build 4. Run built file. Read more
[Standalone] Long delay when switching scenes in standalone build
Reproduction steps: 1. Open attached Unity project. 2. Open and play "Scenes > MainMenu" scene. 3. Click Start Game (Bolt). 4. Noti... Read more
[Substance] Crashes calling ProceduralMaterial.IsProceduralPropertyVisible
Steps to reproduce: 1) open the '_Substance_crash.zip' 2) play scene 'sc00' - crash Read more
[Android] Normal Map from Substance Asset is not correct when it is set ...
To reproduce: 1. Open attached project 2. Switch between build platforms PC and Android 3. Notice the difference Actual result: In... Read more
ALGCompression tool crashes when changing the texture shape to 2D on And...
ALGCompression tool crashes when changing the texture shape to 2D on Android platform Reproduction steps: 1. Open the attached proj... Read more
[GfxDevice][Substance] Race condition GfxDeviceWorker::WaitOnCPUFence, a...
Actual problem: race condition in the threaded GFX device CPU fence code. In particular, this code void GfxDeviceWorker::WaitOnCPUFe... Read more
[Substance] Triplanar mapping causing pixelation in Unity
Steps to reproduce: 1) open users attached project 2) scene 'Torus' - there are two models, one with triplanar node and another one ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Window not visualizing changes when selecting different Filter Modes
- Crash on UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () when opening a project
- The Texture Shape of an Image changes from 2D to a Cube when the project is upgraded to 2019 and above
- Building 3D Sample Scenes (URP) Project fails
- Alpha channel is disabled when Alpha Clip Threshold is set to 0