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[Substances] Dragging a variable slider too fast causes it to lose funct...
I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it cau... Read more
[Substances] Exporting the bitmap with remapped alpha causes rendering i...
[Substances] Exporting the bitmap with remapped alpha causes rendering issues in the material after export - Launch the attached pro... Read more
[Substances][Bake&Discard] Material is rendered completely black if we c...
- Launch Unity and load the attached project- Select the substance asset and in the inspector choose Bake and discard substance and ... Read more
[Windows] Built project won't run on standalone
steps to repro.1. Open downloaded project.2. Open AirStream scene3. Go to File > build4. Run built file. Read more
[Standalone] Long delay when switching scenes in standalone build
Reproduction steps:1. Open attached Unity project.2. Open and play "Scenes > MainMenu" scene.3. Click Start Game (Bolt).4. Notice... Read more
[Substance] Crashes calling ProceduralMaterial.IsProceduralPropertyVisible
Steps to reproduce:1) open the '_Substance_crash.zip'2) play scene 'sc00'- crash Read more
[Android] Normal Map from Substance Asset is not correct when it is set ...
To reproduce:1. Open attached project2. Switch between build platforms PC and Android3. Notice the difference Actual result: In Andr... Read more
ALGCompression tool crashes when changing the texture shape to 2D on And...
ALGCompression tool crashes when changing the texture shape to 2D on Android platform Reproduction steps:1. Open the attached projec... Read more
[GfxDevice][Substance] Race condition GfxDeviceWorker::WaitOnCPUFence, a...
Actual problem: race condition in the threaded GFX device CPU fence code. In particular, this code void GfxDeviceWorker::WaitOnCPUFe... Read more
[Substance] Triplanar mapping causing pixelation in Unity
Steps to reproduce:1) open users attached project2) scene 'Torus'- there are two models, one with triplanar node and another one wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default