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Unity crashes when destroying a Particle System which is using LightsMod...
teps to reproduce: 1. Open the attached project (862777-TestCase.zip) 2. Open the Assets/test.unity scene 3. Press Play in the Edito... Read more
Removing Particle System component from a GameObject that depends on a R...
It is possible to remove Particle System component from a GameObject that depends on a Renderer from the Particle System, thus causi... Read more
[Trail Renderer] visual artifacts when manually enabled during Play mode
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Wait until the cube moves a bit 4. Enable the Trail Renderer ... Read more
The surface of the GameObject with Line Renderer isn't lit with point li...
How to reproduce: 1. Open attached project "860897-repro.zip" 2. Open "LineRenderer" scene Note: Scene includes a GameObject with L... Read more
Game crashes, when using TrailRenderer component
After upgrading project from 5.3.4 to 5.5.0p1, game players get crash. It seems to happen more often on older video cards This prob... Read more
[Shuriken] Editor crash on SetParticles() when Particles system's Trails...
Steps to reproduce: 1. Download 864208repro.zip and open "test" scene 2. Press play, Unity will crash 3. Reopen project, disable Tra... Read more
Setting LineRenderer's endColor does not change the last Alpha value if ...
To reproduce: 1. Open attached project "LineRendererEndColorBug.zip". 2. Play "Scene" scene. 3. Look at line renderers. Transparency... Read more
Graphics Jobs causes artifacts in particle systems on large builds
Steps to reproduce: 1. Download and open the project "Graphics Jobs Bug.zip"(ownCloud link) 2. Build a Development build for Standal... Read more
Particles Align To Direction doesn't align particles properly when Rende...
Steps to reproduce: 1. Download 864493-repro.zip and open "new" scene 2. Simulate particles. 3. Notes particle emission differences ... Read more
Freeze in the Editor when Particle System and Sub Emitter are sending Co...
To reproduce: 1. Open attached project; 2. Open "Behavior" scene; 3. Click on "Particle System" in hierarchy; 4. Click on "sub emit... Read more
All about bugs
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