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0
votes
Fixed

Particle batching broken when using a Default Particle System

Shuriken

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May 19, 2017

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Version/s:

1) Add 2 particle systems1b) Ensure both systems have different world positions2) Make sure the game camera can see them both3) Pres... Read more

0
votes
Duplicate

Trail gets fractured when an object with a Trail Renderer Component move...

Shuriken

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May 22, 2017

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Version/s: 5.6.1p1

To reproduce:1. Open the attached Unity project "BugsReportLab.zip"2. Open "Main" scene3. Click on AnchorWorldContainer --> Machi... Read more

0
votes
Duplicate

Line Renderer breaks when there 3 or more elements

Shuriken

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May 31, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open attached Unity project "LineRenderer.zip"2. Open "test" scene3. Observe GameObject Expected result: The object ... Read more

0
votes
By Design

Particles Mesh creates artifacts with random Start Rotation

Shuriken

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May 31, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open Unity and create a new project2. Create Particle system3. Set Start Rotation between two constants - from 0 to... Read more

0
votes
Fixed

Particle bounds are not being calculated correctly when "Force over Life...

Shuriken

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May 24, 2017

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Version/s: 5.6.0p4

To reproduce:1. Create new project.2. Create Particle System.3. Enable "Force over Lifetime" module.4. Set "Force over Lifetime" to ... Read more

0
votes
By Design

Particles are not batched together, when their Render Mode is set to Mesh

Shuriken

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Jun 26, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open attached project "VFXBatchingBroken.zip".2. Open and play "TestScene".3. Open Stats, to see Batches. (should be... Read more

0
votes
Fixed

[Collision Module] The translate/rotate plane controls no longer work in...

Shuriken

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Jul 10, 2017

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Version/s: 2017.1.0f3

Repro steps: 1. Open Scene1 from the attached project.2. Select the Particle System from the hierarchy3. Open the Collision Module.4... Read more

0
votes
Duplicate

Importing the Particle System prefab, Emission settings are not imported

Shuriken

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Jul 10, 2017

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Version/s: 2017.2.0b2

Reproduction steps:1. Open the new project;2. Import the attached prefab;3. Set some settings in Particle System -> Emission;4. S... Read more

0
votes
By Design

ParticleSystem.sharedMaterials returns an additional null material

Shuriken

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Jul 12, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open user attached project (ParticleSharedMaterialsBug)2. Open ParticleMaterialsTest.unity scene3. Play the sc... Read more

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