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0
votes
Fixed

[Scaling] Particle velocity and force of world space are ignored in scaling

Shuriken

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Jan 24, 2017

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Version/s: 5.5.0f3

Repro steps: 1. Open a new Unity project and import attached asset package. 2. Press Play. 3. Observe how world space particles (the... Read more

0
votes
Won't Fix

Last frame has slightly lower change to appear in Texture Sheet Animation

Shuriken

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Feb 11, 2017

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Version/s: 5.5.1p1

Reproduction steps: 1. Create new project. 2. Create particle system. 3. Enable texture sheet animation. 4. Set X and Y tile paramet... Read more

0
votes
Fixed

WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...

Shuriken

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Feb 16, 2017

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Version/s: 5.5.1p1

To reproduce: 1. Open attached project 2. Run scene 3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbo... Read more

1
votes
By Design

Particle sub-emitters don't emit from the right location

Shuriken

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Feb 22, 2017

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Version/s: 5.4.4p4

Sub-emitters of particle systems do not seem to respect their parent's rotation, and instead emit as if they weren't rotated at all.... Read more

0
votes
Fixed

Particle submitter emission seed is not randomized when Particle System ...

Shuriken

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Feb 19, 2017

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Version/s: 5.5.1p3

Reproduction steps: 1. Create new project and add unitypackage attached (20170409_bugreport_unrandomized_seed_of_subemitters.unitypa... Read more

0
votes
Fixed

[Android] Particle system causes assert or crash

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project 2. Open john.scene 3. Notice the particle systems in the scene. 4. Build & run for android 5.... Read more

0
votes
Fixed

Freeze in the Editor when Particle System and Sub Emitter are sending Co...

Shuriken

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Feb 27, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "Behavior" scene; 3. Click on "Particle System" in hierarchy; 4. Click on "sub emit... Read more

2
votes
Fixed

[Profiler] ParticleSystem.EndUpdateAll takes a very long time in 5.6

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b3

Repro steps: 1. Extract attached Fireworks.rar into your assets folder. 2. Open Fireworks scene and open the profiler 3. Press play ... Read more

0
votes
By Design

[Line Renderer] Line renderers behaving differently in 5.6

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b3

1. Download Particle Lines asset store project by Unluck Software 2. Open PL Demo Scene 3. Press play and select PL Blaze 04 effect ... Read more

0
votes
Duplicate

[SubEmitter] Crash playing a scene with prefab from asset store package

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b10

Crash in asset store bash package. Repro steps: 1. Open Scene1 from attached project 2. Press play 3. Crash Notes: - Regression, d... Read more

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