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0
votes
Fixed

Particle bounds are not being calculated correctly when "Force over Life...

Shuriken

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May 24, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Create new project. 2. Create Particle System. 3. Enable "Force over Lifetime" module. 4. Set "Force over Lifetime"... Read more

0
votes
Fixed

Regression from 5.6.0b2 : Trail Renderer is broken in 5.6.0b3

Shuriken

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Dec 22, 2016

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Version/s: 5.6.0b3

Regression - works fine in 5.5.0p3 and in 5.6.0b2 but it is already broken in 5.6.0b3 (both spin 1 and 2) When use our StandardAsset... Read more

0
votes
Fixed

Particle system doesn't work properly with rigidbody2D component

Shuriken

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Oct 20, 2016

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Version/s: 5.5.0b9

To reproduce: 1. Open attached project (Particle Emission By Distance 5.4.1.zip) 2. Open it with Unity 3. Run main scene. 4. Notice ... Read more

1
votes
Fixed

[Deferred] Halo is visible through object if scene contains particle sys...

Shuriken

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Sep 27, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "835710.zip" 2. Open scene "BugRepro/Halo" and run it 3. Notice that halo is visible t... Read more

0
votes
Fixed

[Emit] Using Emit() spawns particles in the wrong location when the syst...

Shuriken

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Sep 28, 2016

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Version/s: 5.5.0b6

Particle systems offset from the origin point emit particles at the wrong location when Emit() is used. Repro steps: 1. Open Scene1... Read more

0
votes
Fixed

Particle System mesh mode for shape not showing material index when usin...

Shuriken

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Sep 30, 2016

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Version/s: 5.5.0b4

To reproduce: 1. Create a new project 2. Add particle system to scene 3. In inspector, go to Shape and select "Mesh" 4. Tick "Single... Read more

0
votes
Fixed

[Animation] Not all Shuriken properties can be animated.

Shuriken

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Oct 03, 2016

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Version/s: 5.5.0b3

[Don't peer-review] Not all particle properties can be animated. Brought up by user regarding min/max bursts: https://feedback.unit... Read more

0
votes
Fixed

Particle system is stuttering in the Game view with Selective Glow

Shuriken

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Oct 03, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Download and open attached project 2. Select the "Particle System" gameobject in the Hierarchy window 3. Sele... Read more

0
votes
By Design

Particles Mesh creates artifacts with random Start Rotation

Shuriken

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May 31, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open Unity and create a new project 2. Create Particle system 3. Set Start Rotation between two constants - from 0... Read more

0
votes
Duplicate

Trail gets out of bounds with more than 0 corner vertices

Shuriken

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May 05, 2017

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Version/s: 2017.1.0b4

Trail gets out of bounds when corner vertices are set to 1 or more while using a script, which moves that parent of the trail render... Read more

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