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0
votes
By Design

Particle system does not emit particles when Emission Bursts Min is 0 an...

Shuriken

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Aug 18, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. open ExampleProject 2. open scene "test" 3. select object "Emission MIN=0 / MAX=15" from the Hierarchy and Si... Read more

0
votes
Fixed

[Shuriken] Assert inIndex == 0 || (inValue >= 0.0f) == (sort[0].floatVal...

Shuriken

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Aug 22, 2016

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Version/s:

Steps to reproduce: 1. Download and import attached project. (ParticleAssert.zip) 2. Open Scene: "Particle Test Scene" 3. Select an... Read more

0
votes
Duplicate

Particles jitter when simulating it by increasing Playback Time

Shuriken

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Aug 22, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project 2. Open "broken" scene and select Particle System in hierarchy 3. In the Editor Part... Read more

1
votes
Fixed

Clicking on particles that have prewarm enabled but looping disabled doe...

Shuriken

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Aug 22, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open user project. 2. Open scene "broken". 3. From Assets > bug folder drop "working" prefab into hierarchy. 4.... Read more

0
votes
Fixed

Particles start shaking when noise setting is activated

Shuriken

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Apr 17, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Open users attached project 2.Select "Particle System" from the hierarchy 3.Simulate the "Particle System" Expected... Read more

0
votes
Fixed

Particle Emission does not work, when parent has Kinematic Rigidbody 2D

Shuriken

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Dec 13, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open project attached (ParticleDistanceBug). 2. Open scene "TestScene". 3. Press Play. Expected result: Part... Read more

4
votes
Fixed

Rotating device while calling TrailRenderer.Clear() will result a crash ...

Shuriken

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Sep 06, 2016

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Version/s: 5.4.0f3

1. Build & Deploy my attached project to iOS 9 device. 2. In-game enable Call Clear() checkbox 3. Right after that rotate device No... Read more

0
votes
Fixed

Particle System Trail materials are missing

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

Reproduction steps (without project): 1. Create a new project 2. Add a particle system 3. Add trail module to your created particle ... Read more

0
votes
Fixed

Noise preview window doesn't update when an object is clicked

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

Reproduction steps: 1. Open the attached project 2. Open "test" scene 3. Click on the "Particle System 1" game object (expand noise ... Read more

0
votes
Fixed

Disabled sub-emittor particles aren't cleared

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

Reproduction steps: 1. Open the attached project 2. Open and play "Particles SubEmitters" scene 3. Click on the "Particle System - B... Read more

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