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LineRenderer has gaps in it when values are repeated
Reproduction steps: 1. Open the attached project 2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to r... Read more
[Shuriken] Assert inIndex == 0 || (inValue >= 0.0f) == (sort[0].floatVal...
Steps to reproduce: 1. Download and import attached project. (ParticleAssert.zip) 2. Open Scene: "Particle Test Scene" 3. Select an... Read more
[Shuriken] Effect shown in playback time is cut off
How to reproduce: 1. Extract and open the attached project "Playback Time Bug". 2. In the Assets find Raw_Emitted_BreakParticle pref... Read more
Particles that spawn inside collider are forced out of it
Steps to reproduce: 1. Open attached project "792953.zip" 2. Open scene "test_particles_unity_beta_02" 3. Run it and notice that it... Read more
[ShapeModule] Assigning a different SkinnedMeshRenderer to Shape Module ...
Steps to reproduce: 1. Open attached project "ParticleSkinnedMeshCrash" 2. Open scene "MainScene" 3. Press Play 4. Select the _Pl... Read more
Local space particles flicker when moved quickly in LateUpdate
How to reproduce: 1. Open the attached project "796589TestParticles.zip" 2. Open and play ParticleBug scene 3. Hold down the space b... Read more
Unity Editor crashes when playing a scene
Reproduction steps: 1. Open project I attached "EditorCrash" 2. Open scene "demo_scene" 3. Play the scene - Unity Editor crashes No... Read more
[LineRenderer] lr.positionCount frequently fills the position array with...
Using positionCount resizes the line renderer position array, but the values get often filled with random or erroneous data. Repro ... Read more
Particle Emission does not work, when parent has Kinematic Rigidbody 2D
Reproduction steps: 1. Open project attached (ParticleDistanceBug). 2. Open scene "TestScene". 3. Press Play. Expected result: Part... Read more
Particle system does not emit particles when Emission Bursts Min is 0 an...
Steps to reproduce: 1. open ExampleProject 2. open scene "test" 3. select object "Emission MIN=0 / MAX=15" from the Hierarchy and Si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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