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0
votes
Fixed

LineRenderer has gaps in it when values are repeated

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0f1

Reproduction steps: 1. Open the attached project 2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to r... Read more

0
votes
Fixed

[Shuriken] Assert inIndex == 0 || (inValue >= 0.0f) == (sort[0].floatVal...

Shuriken

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Aug 22, 2016

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Version/s:

Steps to reproduce: 1. Download and import attached project. (ParticleAssert.zip) 2. Open Scene: "Particle Test Scene" 3. Select an... Read more

0
votes
Duplicate

[Shuriken] Effect shown in playback time is cut off

Shuriken

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May 29, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Extract and open the attached project "Playback Time Bug". 2. In the Assets find Raw_Emitted_BreakParticle pref... Read more

0
votes
Won't Fix

Particles that spawn inside collider are forced out of it

Shuriken

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Apr 29, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "792953.zip" 2. Open scene "test_particles_unity_beta_02" 3. Run it and notice that it... Read more

4
votes
Fixed

[ShapeModule] Assigning a different SkinnedMeshRenderer to Shape Module ...

Shuriken

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May 09, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project "ParticleSkinnedMeshCrash" 2. Open scene "MainScene" 3. Press Play 4. Select the _Pl... Read more

0
votes
Duplicate

Local space particles flicker when moved quickly in LateUpdate

Shuriken

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May 13, 2016

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Version/s: 5.4.0b17

How to reproduce: 1. Open the attached project "796589TestParticles.zip" 2. Open and play ParticleBug scene 3. Hold down the space b... Read more

0
votes
Fixed

Unity Editor crashes when playing a scene

Shuriken

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Apr 26, 2016

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Version/s: 5.4.0b15

Reproduction steps: 1. Open project I attached "EditorCrash" 2. Open scene "demo_scene" 3. Play the scene - Unity Editor crashes No... Read more

0
votes
Fixed

Severe Particle System performance degradation migrating from 5.4.2f2 to...

Shuriken

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Apr 24, 2017

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Version/s: 5.6.0p1

Severe Particle System performance degradation migrating from 5.4.2f2 to 5.6.0p1 on Xbox One. Note: quick bug grooming, don't peer ... Read more

0
votes
Fixed

Particle Emission does not work, when parent has Kinematic Rigidbody 2D

Shuriken

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Dec 13, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open project attached (ParticleDistanceBug). 2. Open scene "TestScene". 3. Press Play. Expected result: Part... Read more

0
votes
By Design

Particle system does not emit particles when Emission Bursts Min is 0 an...

Shuriken

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Aug 18, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. open ExampleProject 2. open scene "test" 3. select object "Emission MIN=0 / MAX=15" from the Hierarchy and Si... Read more

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