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0
votes
Fixed

Particle system sub-emitted particles freeze while not in play mode.

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0p1

Particle system sub-emitted particles freeze while not in play mode. To reproduce: 1. Open project.2. Enter Scene view.3. Select "Pa... Read more

1
votes
Fixed

Particle System sub-component "emission" causing memory leaks

Shuriken

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Dec 19, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open my attached project ("case_863060");2. Open the "main" scene3. Open up a profiler or Task Manager4. Enter... Read more

0
votes
Fixed

[Shuriken] Low-quality particle collision exhibits unintuitive behaviour

Shuriken

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Dec 14, 2015

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Version/s: 5.3.0f4

Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps:1. Open attached pro... Read more

0
votes
Fixed

[ParticleSystem] Max Collision Shapes should not go below 0

Shuriken

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Dec 14, 2015

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Version/s:

Max collision shapes value for particle system collision module should not go below 0. NOTE TO DEVELOPER. SPECIFICALLY ASKED FOR NO ... Read more

0
votes
Fixed

Particle bounds are not being calculated correctly when "Force over Life...

Shuriken

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May 24, 2017

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Version/s: 5.6.0p4

To reproduce:1. Create new project.2. Create Particle System.3. Enable "Force over Lifetime" module.4. Set "Force over Lifetime" to ... Read more

0
votes
Fixed

Particle System Trail materials are missing

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

Reproduction steps (without project):1. Create a new project2. Add a particle system3. Add trail module to your created particle sys... Read more

0
votes
Fixed

[Shuriken] DestroyImmediate in particle trigger callback crashes on Rend...

Shuriken

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Jun 16, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Press play Crash! Note: This happens when trying ... Read more

0
votes
Fixed

[Particle system] Particle systems are shown with corrupted shaders in p...

Shuriken

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Feb 11, 2016

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Version/s: 5.4.0b6

1. Shaders for attached explosion were corrupted while merging.2. Open project attached.3. Put explosion to scene.4. Run Playmode. A... Read more

0
votes
By Design

Particles Mesh creates artifacts with random Start Rotation

Shuriken

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May 31, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open Unity and create a new project2. Create Particle system3. Set Start Rotation between two constants - from 0 to... Read more

0
votes
Fixed

[Shuriken] Sub-particle does not inherit velocity from its parent particle

Shuriken

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project.2. Play.3. Inspect particle system. Expected result: Sub-particles inherit velocity fro... Read more

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