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Light in prefab reverts to realtime after moving the prefab with light t...
Steps to repro:1. Open the attached project and "SampleScene" scene;2. Drag and drop scene "1" from the Project folder to Hierarchy ... Read more
Material becomes transparent when it's away from a light source
Reproduction steps:1. Open the attached "repro_IN-48188.zip" project2. Enter the Play Mode3. Pick up the candle on the ground to see... Read more
Missing documentation for GetLights (need to mark Not Applicable)
Missing docs for Light.GetLights. It is marked public in the bindings but API docs are missing for no good reason. Runtime\\Export\\... Read more
Silent crash when attempting to bake a reflection probe in URP
Reproduction steps:1. Open users attached project2. Open Windows>Rendering>Lighting window3. Press "New Lighting Settings" in ... Read more
Memory access violation in LightProbesManager when appending LightProbes...
Steps to reproduce:1. Open the attached project (JapanOffice.zip);2. In the opened popup window for prompting to change Project sett... Read more
Culling masks do not work with baked lighting
Steps to reproduce: 1. Clone Adventure-Sample-Game project2. Open Market scene3. Pan viewport camera around4. Notice that the realti... Read more
HDR Reflection Probe encoding takes much longer on Android when set to N...
How to reproduce:1. Open a new project2. Create an empty GameObject3. Add A Reflection Probe Component to that GameObject4. Set 1024... Read more
Colors in the "Global Illumination" Scene View Draw Mode panel are not u...
Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more
Lighting is corrupted in build when the built scene is not opened in the...
How to reproduce:1. Open the attached project "LightGeneration"2. Open the SampleScene3. Build And Run the BuildScene Expected resul... Read more
Shadows are not rendered in the Player
How to reproduce:1. Open the user-attached project “Test”2. Click Build And Run3. In the Player, click “Play Game” and select any le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC