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0
votes
Fixed

Mixed light is both baked and realtime when converted to fully baked

Shadows/Lights

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Jan 06, 2023

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Version/s: 2023.1.0a26

When investigating UUM-14672 Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking a Lightmap with the GameObject ... Read more

0
votes
Postponed

[Enlighten] Warning on a light indicates that mode is switched to Realti...

Shadows/Lights

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Feb 10, 2021

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Version/s: 2021.1.b5

Reproduction:1) Open the attached project and load its scene2) Bake the GI3) Select the light and notice the warning, it says the li... Read more

0
votes
By Design

[PLM] Seams of plane edges are visible on rendered shadow when using Sha...

Shadows/Lights

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Jul 03, 2018

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Version/s: 2018.1.4f1

How to reproduce:1. Download and open attached project "TestScene"2. Load Scene "test" found in Arts/Scenes/Scenes3. Go to Lighting ... Read more

0
votes
Fixed

Shadow biasing issues visible in scene view

Shadows/Lights

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Apr 19, 2018

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Version/s: 2018.1.0b6, 2018.2.0b1

Reproduction steps:1. Download user's project and open in Unity2. Observe the "SampleScene" Expected: the surface of objects should ... Read more

0
votes
Not Reproducible

Lightmaps become broken on Unity 2017.2 and later when those were baked ...

Shadows/Lights

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Apr 06, 2018

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Version/s: 2017.2.0a1, 2017.3.1p3

The lightmaps aren't working correctly on Unity 2017.2 and later when those were baked on Unity 2017.1 or before. In this case, the ... Read more

0
votes
By Design

[Regression] Spherical Harmonics calculated wrongly

Shadows/Lights

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May 09, 2018

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Version/s: 2017.3.0a3, 2017.4.1f1

Steps to reproduce:1. Open user provided project2. Open scene 'Test'3. Inspect the Sphere Expected behaviour: Sphere colored by the ... Read more

0
votes
By Design

GeometryUtility.CalculateFrustumPlanes() and GeometryUtility.TestPlanesA...

Shadows/Lights

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May 11, 2018

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Version/s: 2018.1.0f1

It seems that GeometryUtility.CalculateFrustumPlanes() and GeometryUtility.TestPlanesAABB() are not returning the right values, and ... Read more

0
votes
Won't Fix

Unknown reflection probe mode: 1 when using real time reflection probe a...

Shadows/Lights

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May 21, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

Jira twin of: https://fogbugz.unity3d.com/f/cases/1372427/ Steps to reproduce: Download attached project and open in Unity Bake the ... Read more

0
votes
Won't Fix

GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...

Shadows/Lights

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Jan 29, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1

How to reproduce:1. Open the user's attached "BakedTreeShaderBug" project2. Open the Scene "BugScene"3. Bake the lights (Window->... Read more

0
votes
By Design

3D Template's default "Sample Scene" has "Auto Generate" lighting settin...

Shadows/Lights

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May 17, 2019

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Version/s: 2019.1.0a13, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "LightMapTest.zip" (or create a new project with 3D template)2. Compare "Sample Scene" lig... Read more

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