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1
votes
Not Reproducible

Transparent object isn't rendered after projector shadows

Shadows/Lights

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Aug 31, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Go to 'Game' window 4. Look how the shadow is projected on... Read more

0
votes
Fixed

Object casts shadow through wall when Baked GI is on

Shadows/Lights

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Sep 15, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Download and open attached project 2. Bake scene(skip if set to automatic baking) 3. Have Window->Lighting-> ... Read more

0
votes
Won't Fix

GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...

Shadows/Lights

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Jan 29, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1

How to reproduce: 1. Open the user's attached "BakedTreeShaderBug" project 2. Open the Scene "BugScene" 3. Bake the lights (Window->... Read more

0
votes
Won't Fix

Light source still produces soft shadows on Android even when ShadowQual...

Shadows/Lights

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Oct 17, 2018

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Version/s: 2018.2.11f1

To reproduce: 1. Open my attached project (ShadowQualityBug.zip) 2. make sure Android is selected as a platform 3. In scene test_gra... Read more

0
votes
Duplicate

Adjusting Environment Lighting intensity doesn't work until GI is re-baked

Shadows/Lights

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May 21, 2020

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Version/s: 2018.4, 2019.3.12f1, 2020.2

Reproduction steps: 1. Open attached project ("GenerateLighting issue.zip") 2. Open the Lightning window 3. Change Environment Ligh... Read more

1
votes
Fixed

Wind is not affecting SpeedTree assets if trees are beyond the camera fr...

Shadows/Lights

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May 09, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Open attached Unity project "medzej.zip" attached by QA in comments section 2. Open scene "_Tree_Shadows" 3. Go int... Read more

0
votes
By Design

Quads inside of a Cube GameObject get lit up incorrectly

Shadows/Lights

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Sep 14, 2018

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Version/s: 2018.2.5f1

How to reproduce: 1. Open the project attached by the user (LightTest.zip) 2. Open the "LightTest" Scene 3. In the Scene View, navig... Read more

0
votes
Fixed

Using a particular light cookie leaks huge amounts of virtual memory and...

Shadows/Lights

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Jan 25, 2016

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Version/s: 5.3.1p3

When a particular light cookie is assigned to a light, errors are thrown each time view is updated (clicking on Inspector items, pan... Read more

0
votes
By Design

Lights set on Auto do not render properly

Shadows/Lights

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Nov 23, 2016

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Version/s: 5.3.3f1

Lights that are set on "Auto" do not render properly. Simple workaround is to set Render Mode to "Important". Note: This applies to... Read more

0
votes
Fixed

Baking with Final Gather on causes shadow artifacts

Shadows/Lights

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Sep 10, 2016

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Version/s: 5.4.0p4

Steps to reproduce: 1. Download and open the attached project 2. Open scene "final_gather_artifact" 3. Bake lighting Expected resul... Read more

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