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Render Textures are leaking through scenes (Reflection probes)
Steps to reproduce: 1. Open attached project "AssetBundleBuildScene.zip" 2. Open build settings and set build mode to developement ... Read more
[Shadows] Shadows flicker when camera is moving
How to reproduce: 1. Open the attached project 2. Enter the Play mode 3. Inspect the shadows in the scene view Actual: Shadows flic... Read more
Clipping artifacts are shown on a realtime spotlight cookie
Steps to repro: 1. Open attached project ad 't1' scene; 2. Select 'Main Camera' gameobject; 3. In the Inspector drag Camera's Rotat... Read more
Skybox Material is applied when the Material is hovered over the Scene v...
How to reproduce: 1. Open the attached "1294030_Repro" project 2. From the Project window hover the "Skybox01" Material over the Sce... Read more
Ambient lighting is different in Prefab editing Mode
Steps to reproduce: 1. Create a new scene 2. Set Environment Lightning Source to Color and Ambient Color to white (FFFFFF) 3. Open P... Read more
Direct real time light is not applied to dynamic objects using real time...
How to reproduce: 1. Create a new project. 2. In the Lighting window uncheck Baked GI and Automatic baking. 3. Create a 3D Object ... Read more
[Shadows] Point light shadows hardcoded bias lead to peter panning
How to reproduce: 1. Open the attached project and "bug_1" scene in it. 2. Observe cube shadow with some offset from the cube edge... Read more
Lighting flickers from normal to overexposed by ajusting Game window
How to reproduce: 1. Open the project and "Scene_v6" in it. 2. Adjust Game view window size and notice how lighting flickers from n... Read more
Light on a GameObject that has a Reflection from a Terrain is Baked vice...
Steps to reproduce: 1. Open the attached project "Case_1143778" 2. Navigate to Project -> Assets -> Scenes and open "SampleScene" 3.... Read more
2018.3: TextField next to Slider broken
To reproduce: 1. Create new scene 2. Select Directional Light GameObject Actual: Textfield next to sliders displayed incorrectly. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow