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[Shaders] Semi-transparent Render Textures becomes a bit lighter than ex...
To reproduce: 1. Open project 2. Play scene Expected: both quads with 'smoke clouds' will be identical Actual: right quad is a bit ... Read more
Assertion failed: Shader Compiler Socket Exception when certain Shaders ...
To reproduce: 1. Open the attached project; 2. Attempt to Build the project. Expected result: Unity builds the project successfully... Read more
Objects using the Mobile Bumped Specular 1 Directional Light shader rece...
Steps to reproduce 1. Create a new project. 2. Create a material using a Mobile Bumped Specular 1 Directional Light shader. 3. Cr... Read more
Surface Shader bug: #pragma hardware_tier_variants generates corrupt UV's
Steps to reproduce: 1. Open attached project "WaterBug.zip" 2. Inspect "SimpleShader_Bug.shader" 3. Uncomment line 19 "#define UNITY... Read more
Shader cannot find 'frag_surf' and 'vert_surf' and throws errors in the ...
Reproduction steps: 1. Download user's project and open in Unity 2. Select "InstancedAngelFishShader" shader in Assets 3. In Inspect... Read more
[Shader compiler] Branching in shader broken in GLCore or Metal
Steps: 1. Open user's RayTrails.zip project 2. Switch to OpenGLCore if you are using Windows 3. Observe the rendering of the object ... Read more
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