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2
votes
By Design

[Shader]Material.SetOverrideTag() does not seem to work

Shaders

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Dec 05, 2016

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Version/s: 5.5.0f3

Trying to set a shader tag via 'Material.SetOverrideTag()' in this case 'DisableBatching' does not seem to work. Repro steps:1. Open... Read more

0
votes
Fixed

[macOs] Tessellation shaders are not working

Shaders

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Mar 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open user attached project2. Open TessellationTestScene3. Observe that an object with tessellation shader is n... Read more

0
votes
By Design

worldPos not set in standard shader if SHADER_API_D3D11 is defined

Shaders

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Dec 09, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project2. Make sure D3D9 is target graphics API3. Observe the scene4. Change target graphic... Read more

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