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0
votes
By Design

Incorrect rendering result if you modified vertex position from shader a...

Shaders

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Sep 25, 2017

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Version/s: 5.6.3f1

How to reproduce: 1. Download attached project file 2. Go to the Main Camera in Hierarchy Window and uncheck Allow MSAA and HDR Act... Read more

0
votes
By Design

Shader property named _MainTex remains static in memory after the first ...

Shaders

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Sep 14, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Download and open the project 2. Enter Playmode Expected result: images fade in and out in a slideshow manne... Read more

0
votes
By Design

[Shaders] Material Shader's dropdown list button doesn't collapse the li...

Shaders

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Mar 11, 2020

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3, 2020.1, 2020.2, 2020.2.0a3

The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more

0
votes
By Design

[Shaders] Replacement shader works only in the editor

Shaders

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Jul 18, 2018

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Version/s: 2017.4.7f1

Steps to reproduce: 1. Open attached project 2. Build & Run 3. Observe that color is written out during the depth write pass Expect... Read more

3
votes
Won't Fix

Standard Shader loaded from Asset Bundle loses transparency in Game View

Shaders

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached 'Transparent Shader Asset Bundle Issue.zip' project 2. Open 'SampleScene' Scene 3. Enter Play... Read more

0
votes
Won't Fix

Distorted colors in the Game view of "The Blacksmith: Environments" Asse...

Shaders

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Sep 22, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Open attached Unity project "blacksmitenv2" 2. Load scene "bridge_small_02" Expected Result: Game view is load... Read more

0
votes
Fixed

[Shaders] Procedurally instanced surface shaders won't compile with erro...

Shaders

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Oct 06, 2017

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Version/s: 2017.3.0b3

Reproduction steps: 1. Open the attached project. 2. Play the 'Instancing' scene. Actual behavior: The shader will not compile with... Read more

0
votes
Fixed

Changes to .cginc files does not cause shaders in different directories ...

Shaders

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Oct 06, 2017

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Version/s: 2017.1.2f1

Reproduction steps: 1. Open "CGIncludeBug.zip" project 2. Open "Test" scene 3. See that both Quads are yellow 4. Open the "Include.... Read more

0
votes
By Design

[SRP]_ScreenParams gives frame buffer size instead of current RT size

Shaders

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Oct 13, 2017

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Version/s: 2017.1.1f1

To reproduce: 1) Open re-attached project and scene 2) Open Frame Debugger 3) Enable it 4) Check "Draw Mesh Cube" event Expected: R... Read more

0
votes
Fixed

[Shaders] #pragma target 3.5 is not supported on OpenGL3.3

Shaders

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Aug 27, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open attached project 2. Open ShaderTargetLevel Expected vs Actual: Shader should work properly if pragma target i... Read more

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