Search Issue Tracker
Same shader looks differently in Game and Scene views if Batching is not...
How to reproduce:1. Open the attached "RayTrails" project and "Demo" scene2. Inspect the Cylinder, Cylinder (1), and Cylinder (3) Ga... Read more
First build fails with Failed to find parameters of a compiled D3D9 shad...
Steps to reproduce: 1. Open attached project2. In project tab, do Reimport All3. Once done, open scene "test"4. Open build settings ... Read more
Water shader renders black upon loading scene
Steps to reproduce:1. Open attached Unity Project "case_917263-BlackWater".2. Open Scene "Master".3. The Water plane appears complet... Read more
[Metal] Project does not open on second launch if Preloaded Shaders are ...
How to reproduce:1. Create new Unity project2. Go to Edit --> Project Settings --> Player and enable Metal Editor Support3. Go... Read more
Lerp in Shaders behaves abnormally when using different GPUs
How to reproduce:1. Open "Main Scene" in the attached "LerpShaderBug.zip"2. Click on the Assets > Models > Jungle Plant > "... Read more
[Regression] Missing UnassignedReferenceException on Play, causes Unity ...
How to reproduce:1. Download attached project file and open "main" Scene2. Enter Play Mode Actual result: Unity crashExpected: Unity... Read more
CommandBuffer.DrawMeshInstanced[Indirect] is not affected by Directional...
Steps to reproduce: 1) Download attached project 'DrawMeshInstancedShadows.zip' and open in Unity2) Open scene 'scene' and press Pla... Read more
Shader does not compile under GLSL due to miscompilation
Steps to reproduce:1. Open the attached project(ShaderTest.zip)2. Open Build Settings3. Go to Player Settings -> Other Settings a... Read more
[DX9] GameObject with the specific shader disappears while minimizing th...
Reproduction steps:1. Open the attached project "UIAdditiveTest.zip";2. Build the standalone project;3. Open the built version;4. Ob... Read more
Shader compiler strips/munges code it shouldn't, breaking parallax effec...
Please find the repro project in comment Steps:1. Open the repro scene2. Open shader "MegaSplat_Example_Mesh" and go to line 2039. M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved