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Water shader renders black upon loading scene
Steps to reproduce: 1. Open attached Unity Project "case_917263-BlackWater". 2. Open Scene "Master". 3. The Water plane appears co... Read more
Legacy Shaders/Specular flickering when both HDR and Anti Aliasing are e...
To reproduce: 1. Open attached Unity project "MSAA Bloom.zip" 2. Open "TEST" scene 3. Look around the scene with right mouse button ... Read more
multi_compile ignores Preprocessor directives
To reproduce: 1. Download and open "rotate-test.zip" project. 2. Select "NewUnlitShader" in Assets folder. 3. In the inspector clic... Read more
EdgeDetectNormals shader from StandardAssets won't compile when building...
Reproduction steps: 1. Open project attached (EdgeDetectCompilation.zip) 2. Build it. Expected result: It will be built successfull... Read more
Visual artifacts appear when rendering to render texture which uses a sp...
To reproduce: 1. Open the project, attached by user (RenderTexturesIssue.zip) 2. Open "Test" scene 3. Enter Play mode 4. Move Cube ... Read more
[macOs] Tessellation shaders are not working
Steps to reproduce: 1. Open user attached project 2. Open TessellationTestScene 3. Observe that an object with tessellation shader i... Read more
[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...
To reproduce: 1. Open project attached 2. Enter Play mode 3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any ... Read more
Shader error in 'MC/Toon': profile specifier "nointerpolation" not allow...
To reproduce: 1) Open attached project 2) In main Assets folder, find MC.Toon Shader Expected: No compilation errors Actual: https:... Read more
First build fails with Failed to find parameters of a compiled D3D9 shad...
Steps to reproduce: 1. Open attached project 2. In project tab, do Reimport All 3. Once done, open scene "test" 4. Open build setti... Read more
worldPos not set in standard shader if SHADER_API_D3D11 is defined
Reproduction steps: 1. Open the attached project 2. Make sure D3D9 is target graphics API 3. Observe the scene 4. Change target gra... Read more
All about bugs
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