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0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

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May 17, 2020

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Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more

0
votes
Fixed

Surface shader Emission usage does not get detected when set with a spec...

Shaders

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more

8
votes
Fixed

Requesting non existent keyword at index exception is thrown after shade...

Shaders

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Nov 02, 2019

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Version/s: 2019.1.0b5, 2019.2.0a7, 2019.2.10f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("1195767-Reprop.zip")2. Open Demo scene3. Select Camera Game object (Scene->CameraOrbi... Read more

0
votes
Fixed

Additional integer operation is added to a Shader causing performance dr...

Shaders

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Sep 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Steps to reproduce:1. Open attached project "Case_1186752"2. Navigate to Project -> Assets and select "Cutout Hlsl" shader3. In t... Read more

0
votes
By Design

ComputeBufferType.Constant is incompatible with ComputeShader

Shaders

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Sep 16, 2019

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Version/s: 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1184416-ComputeCBufferBug") using the EnvIronman VM (optional) (more informatio... Read more

0
votes
Fixed

3D object loses its Shader in the build when there is a Local keyword in...

Shaders

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Nov 14, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open User's attached project "ShaderFeatureLocalStrippingIssue-2019.3.zip"2. Open SampleScene3. Enter Play mod... Read more

0
votes
By Design

"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...

Shaders

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Dec 04, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Reproduction steps:1. Open "New Unity Project (12).zip" project2. Build for Android3. Look at the Console output Expected Result: "F... Read more

0
votes
Fixed

Shaders who use Clip() have "&" in the output on OpenGL ES 2.0

Shaders

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Jul 17, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce:1. Open the attached "Clip GLES2 Bug.zip" project2. Make sure OpenGL 2.0 is the only graphics API in the Player Set... Read more

0
votes
Won't Fix

GameObject with Standard Transparent Shader gets brighter when it's in t...

Shaders

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Jan 31, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. in Game View, inspect the "Trans... Read more

0
votes
Duplicate

Editor crashes after opening up the project when there's a Shader Varian...

Shaders

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Jun 09, 2020

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Version/s: 2019.3.15f1, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached project "case_1254396-Project.zip"2. Wait for the project to load Expected result: Project is ... Read more

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