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0
votes
By Design

ComputeBufferType.Constant is incompatible with ComputeShader

Shaders

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Sep 16, 2019

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Version/s: 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1184416-ComputeCBufferBug") using the EnvIronman VM (optional) (more informati... Read more

0
votes
Fixed

Additional integer operation is added to a Shader causing performance dr...

Shaders

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Sep 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Steps to reproduce: 1. Open attached project "Case_1186752" 2. Navigate to Project -> Assets and select "Cutout Hlsl" shader 3. In t... Read more

2
votes
Fixed

Custom Shader for Custom Render Texture is not loaded in Build when Shad...

Shaders

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Oct 15, 2019

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Version/s: 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b6, 2020.1.0a1

How to reproduce: 1. Open attached project ("SharderRepro.zip") 2. Build and Run the project Expected result: Custom shader is load... Read more

0
votes
Duplicate

Shader internal error when Building for iOS or Android

Shaders

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Oct 11, 2019

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Version/s: 2019.2.7f2, 2019.2.8f1

Steps to repro: 1. Create a new project and add Island.shader attach to a report 2. Create a new material, add shader to it 3. Add ... Read more

1
votes
Won't Fix

Bitfield extraction in hlsl can overwrite its own operand when compiling...

Shaders

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Oct 01, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

To reproduce: 1) Open the attached project and scene 2) Play it Expected: The console outputs '1' Actual: It outputs '0' Reproduce... Read more

0
votes
By Design

Shader [Gamma] attribute is ignored when MaterialPropertyBlock.SetFloat(...

Shaders

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Oct 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.7f2, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the Sample Scene of the attached project "1189653.zip" 2. Enter Play mode 3. Investigate the 2 Cubes in th... Read more

0
votes
Fixed

Shaders compile as Shader Model 4+ even though the Graphics API is set t...

Shaders

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Sep 26, 2019

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Version/s: 2018.3.0a1, 2018.4, 2019.2, 2019.3, 2019.3.0b1

To reproduce: 1. Open the user's attached project 2. Select the "SahderBug" shader in the Assets folder 3. Set the Compiled code onl... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'TextureStreamingDebug.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Press '... Read more

0
votes
Won't Fix

Shader 'Compiled Code' settings cannot be reset to default after being c...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new Standard Surface Shader 3. Select the Shader and change some of the ... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new Standard Surface Shader 3. Set the Albedo Default Map to any texture... Read more

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