Search Issue Tracker

31
votes
Fixed

Unity outputs a warning in a Windows 64bit Standalone Player when using ...

Shaders

-

Dec 08, 2018

-

Version: 2018.3.0b11

To reproduce: 1. Open attached project 2. Build & Run a Windows 64bit Standalone Player 3. Open player log file "C:\Users\%UserName%... Read more

29
votes
Fixed

[Android] [iOS] GLSL shader compilation failure on some mobile devices

Shaders

-

Apr 07, 2017

-

Version: 5.6.0f3

Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more

31
votes
Fixed

[UI?] After multiple m_size < k_reference_bit errors Unity crashes at Fu...

Shaders

-

Feb 26, 2016

-

Version: 5.3.3p1

Steps to reproduce: 1. Open attached project "774423.zip" 2. Open scene "Assets/Scenes/GameScene" 3. Run it 4. Press TAB twice 5. N... Read more

33
votes
Fixed

[OSX] RenderSurface attachment asserts on various projects, in 5.4 beta ...

Shaders

-

Dec 04, 2015

-

Version: 5.4.0a5

Steps to reproduce: 1. Open Unity; 2. Open attached project; 3. Open "1.unity" scene; 4. Notice that there are 3 planes in the sce... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

-

Jan 16, 2017

-

Version: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "shaderTest" scene; 3. Add "CameraShaderBehaviour" script to main camera; 4. Toggle ... Read more

19
votes
Fixed

4.5+ shader compiler hangs on windows when entering play mode

Shaders

-

Jun 04, 2014

-

Version: 4.5.0f6

Closed: Number of fixes for shader compiler were added in Unity 5 cycle. User doesn't experience it anymore in 5.1. UnityShaderComp... Read more

12
votes
Duplicate

[Standard|iOS] Directional light appears with artifacts on object with t...

Shaders

-

May 18, 2015

-

Version: 5.0.1f1

1. Open attached project 2. Build to iOS 3. Artifacts will appear on quads or 1. Create new project 2. Create standard shader, set... Read more

0
votes
Fixed

Editor crashes in Shader::IsSupported() when trying to change Material's...

Shaders

-

May 01, 2019

-

Version: 2019.1.0f2

How to reproduce: 1. Open the attached project 2. Go to the Asset folder-> Shaders-> Select New Material 3. Go to the inspector win... Read more

0
votes
Active

Code of shader compiles incorrect positional data when compared to origi...

Shaders

-

Apr 30, 2019

-

Version: 2018.3.5f1

To reproduce: 1. Import attached shader "2017.shader" into any project 2. In Project window, select the Shader file 3. In Inspector ... Read more

0
votes
By Design

Using UsePass "Standard/SHADOWCASTER", IsKeywordEnabled("_ALPHABLEND_ON"...

Shaders

-

Apr 14, 2019

-

Version: 2019.1.0f1

To reproduce: 1. Open users attached project "TestVRM.zip" 2. Open "SampleScene.unity" scene 3. Select "Cube1" game object in the hi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.