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29
votes
Fixed

[Android] [iOS] GLSL shader compilation failure on some mobile devices

Shaders

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Apr 07, 2017

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Version: 5.6.0f3

Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more

15
votes
Active

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "shaderTest" scene; 3. Add "CameraShaderBehaviour" script to main camera; 4. Toggle ... Read more

31
votes
Fixed

[UI?] After multiple m_size < k_reference_bit errors Unity crashes at Fu...

Shaders

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Feb 26, 2016

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Version: 5.3.3p1

Steps to reproduce: 1. Open attached project "774423.zip" 2. Open scene "Assets/Scenes/GameScene" 3. Run it 4. Press TAB twice 5. N... Read more

33
votes
Fixed

[OSX] RenderSurface attachment asserts on various projects, in 5.4 beta ...

Shaders

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Dec 04, 2015

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Version: 5.4.0a5

Steps to reproduce: 1. Open Unity; 2. Open attached project; 3. Open "1.unity" scene; 4. Notice that there are 3 planes in the sce... Read more

19
votes
Fixed

4.5+ shader compiler hangs on windows when entering play mode

Shaders

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Jun 04, 2014

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Version: 4.5.0f6

Closed: Number of fixes for shader compiler were added in Unity 5 cycle. User doesn't experience it anymore in 5.1. UnityShaderComp... Read more

11
votes
Active

[Standard|iOS] Directional light appears with artifacts on object with t...

Shaders

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May 18, 2015

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Version: 5.0.1f1

1. Open attached project 2. Build to iOS 3. Artifacts will appear on quads or 1. Create new project 2. Create standard shader, set... Read more

0
votes
Active

[Material] Animated MaterialEditor.VectorProperty values are returned in...

Shaders

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Nov 11, 2017

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Version: 2017.2.0f3

How to reproduce: 1. Open "AnimateShaderProperties" and "TestScene" scene 2. Select "Plane" GameObject from the scene and open Anim... Read more

0
votes
Active

Plane created via script has 'shadow' artifact when it has material with...

Shaders

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Nov 09, 2017

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Version: 2017.2.0f3

To reproduce: 1. Open repro project 2. Build and run scene for WebGL Actual vs Expected: there should not be any 'shadow' artefact... Read more

1
votes
Active

SSAO in Forward rendering does not use Cutout from Shader

Shaders

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Nov 01, 2017

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Version: 2017.2.0f3

To reproduce: 1. Open Unity, create a new project and open it 2. Download "SSAO+Cutout_Bug_005.unitypackage" file that I attached 3... Read more

0
votes
Active

Value of the Shader Property jumps from minimum value to 0.1 when it is ...

Shaders

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Nov 05, 2017

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Version: 2017.1.0f3

To reproduce: 1. Open the attached project; 2. Click on "ToonClassic" material; 3. Change its Shininess using slide. Expected resul... Read more

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