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29
votes
Fixed

[Android] [iOS] GLSL shader compilation failure on some mobile devices

Shaders

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Apr 07, 2017

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Version: 5.6.0f3

Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more

15
votes
Active

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "shaderTest" scene; 3. Add "CameraShaderBehaviour" script to main camera; 4. Toggle ... Read more

31
votes
Fixed

[UI?] After multiple m_size < k_reference_bit errors Unity crashes at Fu...

Shaders

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Feb 26, 2016

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Version: 5.3.3p1

Steps to reproduce: 1. Open attached project "774423.zip" 2. Open scene "Assets/Scenes/GameScene" 3. Run it 4. Press TAB twice 5. N... Read more

33
votes
Fixed

[OSX] RenderSurface attachment asserts on various projects, in 5.4 beta ...

Shaders

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Dec 04, 2015

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Version: 5.4.0a5

Steps to reproduce: 1. Open Unity; 2. Open attached project; 3. Open "1.unity" scene; 4. Notice that there are 3 planes in the sce... Read more

19
votes
Fixed

4.5+ shader compiler hangs on windows when entering play mode

Shaders

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Jun 04, 2014

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Version: 4.5.0f6

Closed: Number of fixes for shader compiler were added in Unity 5 cycle. User doesn't experience it anymore in 5.1. UnityShaderComp... Read more

12
votes
Duplicate

[Standard|iOS] Directional light appears with artifacts on object with t...

Shaders

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May 18, 2015

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Version: 5.0.1f1

1. Open attached project 2. Build to iOS 3. Artifacts will appear on quads or 1. Create new project 2. Create standard shader, set... Read more

0
votes
Active

[Shaders] Shader which name contains 'CGINCLUDE' cannot be included into...

Shaders

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Apr 23, 2018

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Version: 2017.4.1f1

To reproduce: 1. Open project 2. Select 'Simple' shader Expected: in inspector, we should see that shader is compiled properly Actu... Read more

0
votes
Active

The VFACE variable is incorrect in shaders when rendered from a Reflecti...

Shaders

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Apr 18, 2018

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Version: 2017.3.1f1

To reproduce: 1. Open the user's attached project 2. Open the TestScene 3. Observe the Reflection Probe in the Scene Expected resul... Read more

0
votes
By Design

Unity shaders can define user-defined multi-line preprocessor directives...

Shaders

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Apr 08, 2018

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Version: 2017.3.1f1

How to reproduce: 1. Open tester's project (D3D11MultilineDefine.zip) 2. Observe the Console for shader errors Expected result: No ... Read more

0
votes
By Design

Cloth flickers when used on a double-sided and textured plane

Shaders

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Mar 12, 2018

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Version: 2017.3.1f1

To reproduce: 1. Open QA's attached project 2. Play the scene 3. Observe the flag Expected result: Cloth is simulated without shado... Read more

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