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29
votes
Fixed

[Android] [iOS] GLSL shader compilation failure on some mobile devices

Shaders

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Apr 07, 2017

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Version: 5.6.0f3

Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more

14
votes
Active

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "shaderTest" scene; 3. Add "CameraShaderBehaviour" script to main camera; 4. Toggle ... Read more

31
votes
Fixed

[UI?] After multiple m_size < k_reference_bit errors Unity crashes at Fu...

Shaders

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Feb 26, 2016

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Version: 5.3.3p1

Steps to reproduce: 1. Open attached project "774423.zip" 2. Open scene "Assets/Scenes/GameScene" 3. Run it 4. Press TAB twice 5. N... Read more

33
votes
Fixed

[OSX] RenderSurface attachment asserts on various projects, in 5.4 beta ...

Shaders

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Dec 04, 2015

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Version: 5.4.0a5

Steps to reproduce: 1. Open Unity; 2. Open attached project; 3. Open "1.unity" scene; 4. Notice that there are 3 planes in the sce... Read more

19
votes
Fixed

4.5+ shader compiler hangs on windows when entering play mode

Shaders

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Jun 04, 2014

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Version: 4.5.0f6

Closed: Number of fixes for shader compiler were added in Unity 5 cycle. User doesn't experience it anymore in 5.1. UnityShaderComp... Read more

0
votes
Active

Shader property named _MainTex remains static in memory after the first ...

Shaders

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Sep 14, 2017

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Version: 2017.1.0f3

Steps to reproduce: 1. Download and open the project 2. Enter Playmode Expected result: images fade in and out in a slideshow manne... Read more

0
votes
By Design

Incorrect rendering result if you modified vertex position from shader a...

Shaders

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Sep 25, 2017

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Version: 5.6.3f1

How to reproduce: 1. Download attached project file 2. Go to the Main Camera in Hierarchy Window and uncheck Allow MSAA and HDR Act... Read more

1
votes
Active

[ComputeShader] Invalid buffer count while Dispatching Indirectly

Shaders

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Sep 05, 2017

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Version: 2017.1.0f3

Reproduction steps: 1. Open "IndirectBug.zip" project 2. Open "TestScene" scene 3. Enter Play Mode 4. See "Pre Count" and "Post Cou... Read more

0
votes
Active

Shader using HDR cubemap is darker on mobile than PC

Shaders

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Sep 15, 2017

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Version: 5.6.3f1

To reproduce: 1. Open attached project 2. Notice that two spheres have same brightness level 3. Switch platform to Android or iOS ... Read more

0
votes
Active

[Mac] Force Quitting Unity results in an Unhandled Exception in the Shad...

Shaders

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Sep 01, 2017

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Version: 2017.1.0f3

Reproduction steps: 1. Create a new project 2. Force Quit Unity 3. Open the "ShaderCompiler.log" inside of the Projects Library fol... Read more

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