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ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's sc...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Lit Shader Graph (Assets > Create >... Read more
Switching Platform while profiling in Edit Mode throws “Non-matching Pro...
Steps to reproduce:1. Create new Unity project2. Go to Window > Analysis > Profiler3. Change profiling mode to Edit mode and l... Read more
Shader Graph Material is left in broken state when switching from a .git...
How to reproduce:1. In the command prompt, open the directory where the bundle is stored, then clone the .bundle file using the foll... Read more
Custom Render Texture text in Shader Graph’s Graph Inspector’s Active Ta...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Unlit Shader Graph (Assets > Create &... Read more
Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After...
Steps to reproduce: Open a new shader graph grab some node (like world position) that can output a vector place to swizzle nodes on ... Read more
HDR images are compressed incorrectly with default settings on Android P...
Reproduction steps:1. Open the attached “IN-115186“ project2. In the Project window, find and select the “Assets/Media/Jumanji/Conte... Read more
Heatmap asset’s documentation button in the Inspector window leads to “S...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Heatmap with Default Values (Assets >... Read more
Shader Graph validation errors are not pointing to the right implementation
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely vi...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Lit Shader Graph (Assets > Create >... Read more
[macOS] Shader Graph Search window is not rendered fully and throws a Nu...
Steps to reproduce: Open the attached project Open the testGraph shadergraph asset Right-click and select the Create Node option Wai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package