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0
votes
Fixed

[Mac] Crash on ShaderLab::ShaderState::ApplyShaderState when rendering a...

Shader System

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Jun 17, 2024

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Version/s: 2022.3.34f1, 6000.0.7f1, 6000.1.0a7

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/DX11_Tessellation/DX11_Tessellation_Free/Examples/Dem... Read more

0
votes
Fixed

Shader errors are logged in the Player log file when Strict shader varia...

Shader System

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Apr 17, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/New Scene“ Scene3. Build and Run the Project4. Using t... Read more

1
votes
Fixed

[Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player ...

Shader System

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Apr 19, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the attached “bugrepro” project2. Click File > Build And Run Expected results: Player is run without a... Read more

0
votes
Won't Fix

Shader variants are recompiled while Building when the Platform is switc...

Shader System

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce:1. Create a new project with the “Universal 3D Sample“ template2. Navigate to File → Build Settings3. Press “Build“... Read more

0
votes
Won't Fix

Shader Compilation for projects with lots of Shaders can be slow (i.e. V...

Shader System

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Apr 22, 2024

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Version/s: 2022.3.26f1, 6000.0.0b16, 6000.1.0a7

Steps to reproduce: 1. Have a project with lots and lots of individual shaders. A production example of a project with 1000 VFX Asse... Read more

3
votes
Fixed

[BiRP SG] Multiple errors appear when compiling a ShaderGraph shader's c...

Shader System

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May 02, 2024

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Version/s: 2022.3.26f1

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/Shader Graph/Color Changing Sha... Read more

1
votes
Active

Shaders created with Shader Graph generate a large amount of shader vari...

Shader System

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May 24, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “shader_variants_birp” project2. Open the Build Settings (File → Build Settings…) and ensure t... Read more

0
votes
Not Reproducible

[Linux] Crash on ShaderLab::Program::AddVariantParameters when opening p...

Shader System

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May 27, 2024

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Version/s: 6000.0.3f1

Reproduction steps:1. Open the attached “CrashRepro” project2. Click “CloseButton” whenever “Error - Unity Version Control” modal op... Read more

0
votes
Fixed

Crash on free_alloc_internal when clearing Shader variants in certain pr...

Shader System

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Jun 05, 2024

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Version/s: 2022.3.32f1, 6000.0.5f1

How to reproduce:1. Open the attached "ShaderCrashRepro" project2. Open Project Settings… > Graphics3. Press Save to asset4. Save... Read more

0
votes
Fixed

Shaders are not being striped and build times increase when using a cust...

Shader System

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “IN_76325” project2. In the Project Settings → Quality, make sure Render Pipeline Asset is set to “URP-... Read more

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